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Wheel of Time Doom (version 3)

   (16 reviews)
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5 Screenshots

About This File

Wheel of Time Doom (WoTDoom) is a 5 level set of levels (not including the two 'dummy' levels at map01 and map02) inspired by the Robert Jordan fantasy novels.


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Unknown date

  
It seems to work fine with Doom Legacy. Don't try using the install files; they're all messed up. Or at least I can't get them to work.

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Guest

Unknown date

  
A very impressive albeit quirky wad. Excellent maps, sounds, graphics and dehacked work.

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Guest

Unknown date

  
One of the coolest things ever made for Doom. It's a shame it is so short though. You owe it to yoursefl to play this.

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Unknown date

  
Due too the many bugs that are experienced with most source ports, this wad is pretty much unplayable. The monsters resurrect themselves nonstop. the health is fucked up, and with Zdoom your character moves too fast. You put so much effort into the dehacked work and the map design that you didn't even bother with the gameplay! 1/5 -Craigs

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Unknown date

  
that was good

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Guest

Unknown date

  
i'm a fan of RJ, so i think this wad is interesting on that basis. as for a work of doom it is slightly above average.

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Unknown date

  
Heh, I rememeber I have played that before reading this review. Impressive work, though a bit hard and annoying at times.

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Guest

Unknown date

  
Loved the deh job, and for a TC made in 1996 the quality is excellent. The wall traps, evil marines (lol Scythe 2), etc. Some very unique map design and somewhat challenging gameplay. 5/5 - Belial. Craigs, learn to read man, it helps.

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Unknown date

  
lots of complicated dehacked work with really bad levels 0/5

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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