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Fort 4: Posledni uder

   (9 reviews)
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5 Screenshots

About This File

Futuristic 9-level wad. See pribeh.htm (included in the zip) for information, illustration and story (in Czech).


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Xeotroid

  
Not bad at all, the architecture is quite nice and even though there's just a few textures in a level (mostly grey / brown), the levels don't look dull. Gameplay is fun, too (though there could be a bigger variety in monsters, it's mostly just zombies and imps). Also +1 for being Czech. Nazdar! :D

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NuMetalManiak

  
this is very fun.

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Guest

Unknown date

  
Really great@

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Guest

Unknown date

  
What an odd review. Although it is right in that the SSG is at the beginning of level two (it's to the left of the entrance to the corridor with the baron of hell). This is a set of classic-themed levels that seem older than they are, although they are fun (but short).

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Guest

Unknown date

  
Quite an adventure!

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Guest

Unknown date

  
This guy sure knows how to make his maps look awesome and seem 'realistic' without using excessive detail. The designs and texturing are great, and the gameplay... Well, this is one of the few Doom 2 wads that play great even though they don't have the SSG. Unfortunately this means the fights and monster usage are rather conservative and UDoomish. I'd say this is a must have, even though it could use some more challenging fights. 4/5 - Belial

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Unknown date

  
Good fun, and nicely designed too. I have invented a new word - "tragimonster". I used to think that money was more important than power, but it is not; or rather, they are intertwined. One without the other is useless. Hitler was never rich, but he had enormous power and influence. To the previous reviewer; there are nine levels, and the SSG is right at the beginning of level 2. Dolt.

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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