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Fort 4: Posledni uder

   (9 reviews)
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5 Screenshots

About This File

Futuristic 9-level wad. See pribeh.htm (included in the zip) for information, illustration and story (in Czech).


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Xeotroid

  
Not bad at all, the architecture is quite nice and even though there's just a few textures in a level (mostly grey / brown), the levels don't look dull. Gameplay is fun, too (though there could be a bigger variety in monsters, it's mostly just zombies and imps). Also +1 for being Czech. Nazdar! :D

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NuMetalManiak

  
this is very fun.

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Guest

Unknown date

  
Really great@

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Guest

Unknown date

  
What an odd review. Although it is right in that the SSG is at the beginning of level two (it's to the left of the entrance to the corridor with the baron of hell). This is a set of classic-themed levels that seem older than they are, although they are fun (but short).

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Guest

Unknown date

  
Quite an adventure!

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Guest

Unknown date

  
This guy sure knows how to make his maps look awesome and seem 'realistic' without using excessive detail. The designs and texturing are great, and the gameplay... Well, this is one of the few Doom 2 wads that play great even though they don't have the SSG. Unfortunately this means the fights and monster usage are rather conservative and UDoomish. I'd say this is a must have, even though it could use some more challenging fights. 4/5 - Belial

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Unknown date

  
Good fun, and nicely designed too. I have invented a new word - "tragimonster". I used to think that money was more important than power, but it is not; or rather, they are intertwined. One without the other is useless. Hitler was never rich, but he had enormous power and influence. To the previous reviewer; there are nine levels, and the SSG is right at the beginning of level 2. Dolt.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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