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Akce Korian

   (10 reviews)
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6 Screenshots

About This File

8-level episode. See pribeh.htm (included in the zip) for information, images and story (in Czech).


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Nope I disagree with the two that said its no good. If his idea of the maps was to to build tech style bases and dams as such then he has certainly succeeded. And YES its very straightforward but I liked the easy gameplay the fire fights were decent enough to keep the action up. And every room was not overloaded with tough monsters it was a good mix not like some slaughter maps crap stupid. Wish he would make more maps like this maybe for doom 2 a tech map set all 30 just like this!!!

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Unknown date

  
This is ok but fun enough.

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Guest

Unknown date

  
Average. The intended theme is strong, but it's done in a beginner way. It's also rather flat. The progression is really straightforward, and sometimes without any difficulty: find key, open locked door where the next key is... Just 3/5 stars. Ioan

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Unknown date

  
bah! 2/5 stars.

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It's OK, but nothing too special.

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Oh well, the mapping ain't special, and the gameplay is boring. Quite a bit of backtracking when you get the keys, low monster counts in huge areas making them seem empty. 2/5 - Belial

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Unknown date

  
Super,Special... level design is BRUTAL!!! You are DAMM-GOOD Duke, 5/5 stars!

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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