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Nemisis experiment

   (45 reviews)
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3 Screenshots

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Incomplete version of the origional design of


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Argenteo

· Edited by Argenteo

  

Unfinished experimental wad from the Aliens TC author. Just for sightseeing. 

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Unknown date

  
Confusing, buggy and shit.

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Unknown date

  
Damn, that demon monster scared me! ~3/5

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Unknown date

  
i enjoyed it very much!idon'tgive a shit what anyone else thinks.NYAAAAHHHH!!! !!!so there!the bytche

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Unknown date

  
Incomplete but still rocks harder than most. Five alive.

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Unknown date

  
Pretty good stuff, especially the second map. It's a damn shame it's unfinished...

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Unknown date

  
Not really worth the download, as there are, as the author clearly states, lots of bugs and few, if not no enemies. Unless you want a project to finish and its a fairly mediocre project at that -- albeit with a few decent touches -- just move along please.

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Unknown date

  
genius!!! 5/5

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Unknown date

  
Last reviewer isn't just an asshole, he's an idiot. Study this and see how imagination trumps the mundane.

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Unknown date

  
christ. 999999/5 fuckin superb. - Xolzo

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Unknown date

  
Instant 5 stars just by looking at the screenshots and reading the description in doomworld. This is the scene I like!!! To be creative in the most original way and proove there are more ideas yet to come. To make something not intended with the doom engine!

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Unknown date

  
incredible. 5/5

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Unknown date

  
Really cool and experimental but unfinished. Would most likely get 5 if it were finished, but it's not, so 3/5.

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Unknown date

  
A remarkable feat of the imagination, tragically left unfinished.

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Unknown date

  
It's nice to see that Justin Fisher after all this time is still making maps, at least in 2005. Words cannot describe how fun this mapset was even though it is incomplete. Maybe it's the incompleteness that adds to the surreal nature of the levels... 4/5 for the lack of monsters to wit there is no real gameplay.

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Unknown date

  
A truly impressive wad for 1996, though it's tragically unfinished. The fake-3D in MAP01 is really clever, and MAP02 is one of the most unique maps I've ever played through. 5/5

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Unknown date

  
Great, but sad... only 4 stars from me... for incompleteness...

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Unknown date

  
What a tragedy!

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Unknown date

  
Very impressive. I'm suprised I never heard about this.

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Unknown date

  
Very impressive wad by the legendary Justin Fisher. The first level is a suspensful abandoned facility, while the other is an assault on logic in an Escher styled labryinth. If only he had finished what he started. You have to wonder what sort of maps he would be creating right now if he was still active in the community. *****

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Unknown date

  
This level is a fantastic visual feast, although I can understand why it was unfinished. Like a lot of experimental levels I can't see it being much fun to actually play, although as a thing to cherish and admire it's unique. The first level seems to be a concept sector-on-sector map, the second level is the meat. Would be good for Quake.

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Unknown date

  
Holy christ wagons!!!! fucking masterpiece. to bad it was never finished :( 5/5

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Unknown date

  
simply superb

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Unknown date

  
Wow, definitely a shame this wasn't finished. Sure there's no gameplay, but the construction is not to be missed. True abstract use of the Doom engine here, MAP02 is a massive mindfuck. 5/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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