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Fort 2: Legenda pokracuje

   (7 reviews)
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2 Screenshots

About This File

Futuristic single-map wad. See pribeh.htm (included in the zip) for information, images and story (in Czech).


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Guest

Unknown date

  
Its different but good.

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Guest

Unknown date

  
Map design is good, but gameplay is poor and too easy. 3/5

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Guest

Unknown date

  
This is dated March 2003. It's a good old-fashioned silver space station level, of a kind that was very popular in 1994; it's either retro or just very old-fashioned depending on how your mood. 154 baddies, almost all former humans and imps, and you get loads of ammo and health. No really memorable battles. If this actually had been from 1994 I'd give it three stars, but it just feels very far behind the curve for 2003.

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Unknown date

  
Interesting design and nicely flowing gameplay. Some dodgy texturing and item placement. 3/5 - Belial

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Unknown date

  
Fort series even if simple design at times, quite good minimalism and fun play, preety fun!!! That's the kind of oldschool WADs I like to play :)

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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