Review : This is nice stuff!
In MAP01, Paddock, you battle in a green park.
In MAP02, SHIP, the setting is a sailing ship
The third level is a hellish bureau complex.
Primary purpose : Single+Coop play / Deathmatch
Title : The Rand Trilogy
Filename : RAND.WAD
Release date : 12/02/94 MM/DD/YY (Timestamp of the textfile)
Author : Rand Smith
Email Address : 75117,2173 Compuserve
Misc. Author Info : What do you wanna know?
Description : There is no central theme to these three.
I have had such a receptive response to my
original uploads of the first two wads that
I decided to batch them together with a
third one and see how ya'll like it. I also
reworked the first one and made some
interesting (I think) changes.
Additional Credits to : The creator(s) of DEU2, patch.wad, and all of
you who have supported my work thus far.
* What is included *
New levels : 3
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : No
* Play Information *
Game : DOOM2
Map # : MAP01, MAP02, MAP03.
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Designed for
Other game styles : No
Difficulty Settings : Briefly in the first.
[Not implemented in MAP02 and MAP03]
* Construction *
Base : PADDOCK.WAD and SHIP.WAD, both earlier WADs by
( /levels/doom2/p-r/paddock.zip in the /idgames
archives, see list of mirrors below)
PADDOCK.WAD is modified and a third level from
scratch is added.
Editor(s) used : DEU2
Known Bugs : A few HOM's here and there (very minor) and
I'm not sure but I think it's because I use
so many 2S linedefs and longer than allowed
lines in various spots. If anyone has insight
into this, PLEASE lemme know!
* Copyright / Permissions *
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include RAND.TXT
intact. Frankly, you and I both know you can do anything you darn
well please and there's nothing I or anyone else can do about it.
PLEASE send me feedback, suggestions, comments, ideas, and opinions on
the design and playability of these wads. It's the only way I can
refine my editing abilities for future developments.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/
Submitted to the /idgames-ftp-archives by FunDuke --> firstname.lastname@example.org
The review at the beginning of this template has been written by FunDuke.