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Planeta opic

   (11 reviews)
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2 Screenshots

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A challenging and fairly large map.


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Guest

Unknown date

  
Weird map. Didn't find a chainsaw, but didn't need one. I got stuck in a non-damaging unescapable pit though, so 2/5.

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Guest

Unknown date

  
Oh well it has some okay fights but the design is rather random. It's also not very challenging, and sawing demons to save shells is not too satisfying. The berserk pack should've come earlier in the map. 2/5 - Belial

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Guest

Unknown date

  
Fait en 3 vie a UV en 26:27 100%kills - 4/5 - Eye's

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Guest

Unknown date

  
Some challenging battles. Good lift to an end. Some necessary places looks like secret places, so I have some problems to find them. 3/5 -Damned

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Guest

Unknown date

  
Good battles.

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Guest

Unknown date

  
It's good, but in some points there's not enough ammo and there's something that not convinces me

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Guest

Unknown date

  
Good battles, kinda tiring though,having me search around to find the exit.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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