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Pitfall

   (5 reviews)
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About This File

Well, this is my first Doom WAD and personally, I think it's pretty good. You will find just about anything on this level. The only thing I left out was the Spider Demon. (Too much of a bad ass!!!)

Oh, and are there secrets!!! I put in ten of them. One is very hinted, another isn't really a secret but you have to find it before you are killed. (You will see what I mean when you play.) The other eight you may never find without using "IDDT"!!! I even put secret sectors coming from other secret sectors (hint, hint.)

Well, I hope you enjoy it and any feedback, good or bad, is always appreciated.


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slyverssj

  
https://www.youtube. com/watch?v=q8R_lqVw GX8&feature=youtu.be

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Doomkid

Unknown date

  
Very plain map, play if you want to go back to 1995 for a few minutes. Not bad considering it was DEU built, he probably could have done a lot better with access to something sophisticated like Doom Builder.

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Guest

Unknown date

  
Not horrible, but kind of bland. There's not a lot going on, it's mostly just corridors with a few keyed doors and some monsters. 2/5

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  • File Reviews

    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
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