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Doom Noir

   (49 reviews)
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About This File

This is just a PLAYPAL/COLORMAP replacement that changes DOOM into a *mostly* black and white game. The red range is left as-is.

I originally put this together back in the late nineties and it languished on my hard drive afterwards. Sometime recently, I think it was the film "Sin City" that reminded me of this.

I looked around and there is another B&W PWAD called "ww-nfoir.wad". However it doesn't leave the red range alone: That's made B&W too.

I also threw in some new BSPLAT sprites taken from "gib.wad"; another PWAD sitting on my HD.


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Yuki Senmatsu

  
Gotten this from some Zdaemon server, quite epic. Will use this to make RSKY1 Black and white.

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Unknown date

  
interesting combination bw and red (like infrascanner), but bw gamma conversion far from good quality - just run doom2@m01 and look on ceiling from player start point

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Unknown date

  
It's a pretty interesting palette wad. At least it doesn't turn Doom into a gigantic eyesore like EGA Doom.

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Unknown date

  
I love this WAD as it is. The only thing that's holding me back from a 5/5 is the keycard issue - the only keycard colours are red and grey. This is a problem; as the yellow and blue keycards wind up looking the same.

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Unknown date

  
Feels like you're in a old 1940's movie. I like it.

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Unknown date

  
pretty cool.

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Unknown date

  
Pretty neat though. Best "film noir" pallette so far, as it was a good idea to leave the red range as it is.

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Unknown date

  
it was cool, the red contrasting with the grayscale kinda gave the "homicidal maniac" feel, and also i agree witht the peoples down below i have seen quite a few film noir pallettes and my eyesight kinda went weird after playing it....

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Unknown date

  
Pretty Cool- 3/5

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Unknown date

  
This is at least the 3rd time I see a "film noir" pallette. Meh.

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Unknown date

  
I like the new bloodsplats 4*

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Unknown date

  
Well, it actually works quite well, although after five minutes the effect wore off and my brain started to see the game in colour again. The only minor issue is that it becomes slightly hard to tell apart the barons and the knights, but apart from that it's stylish as could be given the engine.

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Unknown date

  
very helpful. 4/5 -r_rr

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Darch

Unknown date

  
nice add on

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Unknown date

  
Cool wad

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Unknown date

  
I like it. Really good Noir palette. It looks odd in some places, but the red color makes it all the more epic looking. 4* - Preliatus

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Unknown date

  
... and it's tricky to tell apart the invulnerability, soul sphere and megasphere if you're in a hurry.

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  • File Reviews

    • By NuMetalManiak · Posted
      cannonball is yet another mapper who will probably take some getting used to when it comes to his maps. I remember hating on Return to Hadron when I first played it, but after subsequent plays it got easier. the same can be said for a lot of his other wads.   while this is my first time playing through Sparta 2, I easily got into cannonball's playstyle. his architecture style is always the same, as are his usage of monsters, basically you'll be running around often in the heat of monsters; the space is wide enough to accomodate this kind of playstyle and you just gotta be quite wary of where projectiles are flying. even if the monster count is low the layouts make things rough. but overall, what I like most about cannonball's maps is how well they can be run through. sure, you're gonna be dealing with a fuckload of carnage in these maps, but they all are very speedrun-friendly which is a plus. notable maps include:   MAP08, which is probably the roughest start in the wad MAP12, which has a false sense of security with its monster count. the two slaughter finales which are both well done.
    • By Summer Deep · Posted
      I don't pretend to understand any of the promotional material accompanying this map, relating to wizards and the like, and it just seems like a typically unsubtle early offering, albeit on a grand scale. One of the reviews says you can't get out of the Cyberdemon arena once you've teleported into it near the start, but the bad news is that you can. The final room with the Spider Mastermind is quite lively and entertaining, if you persevere that far.   The version of this I played was a Doom 2 conversion, which ran in the MAP10 slot, with some Revenants, chaingunners and Pain Elementals, but if you download the one on this page you'll probably get the original wad.  
    • By elend · Posted
      I really like this palette edit. I am not sure about the "better visibility on CRT screens" part, since I find it a bit dark at times, but I do love the toned down colors. I don't play everything with this palette, but I noticed that some WADs definitely benefit from it.   Regarding the people who don't like it; Well, just check out the screenshots. If this looks cool to you, use it when you play Doom. If it looks crap to you, don't download this.
    • By Sasha · Posted
      Hard maps with good architecture. I enjoy this wad
    • By Rimantas · Posted
      It just mess up all colors very bad and makes Doom look terrible! If i want Doom look more like on CRT, i reduce brightness in video card settings. 0/5
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