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YoU'rE SkrEwD !!!!

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There are 3 switches in this level. One of them is the real exit switch the other 2 throw you for a bit of a twist! One of the false switches raises the floor heights in the entire level to 64 (if your a PWAD author you know that cuts the rooms verticly in half!) thus sealing off the door out of the room & trapping you there for an eternity (or until you restart the game!), hence the file name "you're screwed!". The second false switch makes the door out of the room disappear! (yes, u guessed it, again u are screwed!) You're only hope is to guess the right switch! Oh! one more thing, you can't simply hit the switch again, it disappears as well! (Don't use IDKFA please! Use IDDQD if u want but cheating is for wussy momma's boys! IDCLIP won't help!)


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Although in Zdoom the other two switches don't seem to do anything. There's no way to work out in advance which switch to pull. It's basically the kind of cheap trick that text adventures used to pull. The level is seven squarish rooms with lots of monsters, including a spider mastermind and cyberdemon; you have a pump shotgun and so it's a lesson in tedium.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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