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Operation Overlord

   (95 reviews)
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A level with a different take on Doom engine gameplay.


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NuMetalManiak

  
the ambience here is great. the gameplay leaves just a bit to be desired unlike BPGA and is much harder. I really hated the minefield section (because of the fucking respawning turret dudes). at least you get the railgun early.

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It's like an additional level for BPGA Missions: Liberation, except this came out before the aforementioned project. On UV the difficulty is insane, and since I had just beaten BPGA I just IDDQD'd and ran through this. I liked the trenches and the level layout as a whole was pretty cool and really felt like I was storming a beachhead. Pretty awesome. 4/5.

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Unknown date

  
When Doom and D-Day collide... BOOM! You have yourself D-Doom!

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Unknown date

  
Pretty cool! Really like this!

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Unknown date

  
This was really boring. I'm giving it a decent score because of the amount of work involved, but if I was not feeling so generous I'd give it a 0/5.

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Unknown date

  
Awesome wad, even though the beginning is a tad difficult (get hit too many times getting off the boat, and marines in the way)

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Unknown date

  
Worthy of the 5 stars title: legendary.

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Unknown date

  
Well done, good action from start to end

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Unknown date

  
Did the newstuff reviewer even try to use -nogl mode? That made this wad run on my laptop, although rather messily. I find this wad to be a breath of fresh air and I'm glad to see it in idgames archives. 5 stars!

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Unknown date

  
This gets a 5 for the effort alone. It's a little on the hard side but enjoyable. It's also important to see exactly how far Doom editing has come. There are all sorts of cool and interactive stuff going on in the level and it's every Doomer's obligation to check this one out.

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Unknown date

  
The beach is cool (nice test for friendly monster combo). Other than that, it's a good Normandy challenge. ~3/5

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Unknown date

  
now seriously... Gameplay sucked, but the map looked very good. therefore, I'm going to give it a 2.5\5

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Unknown date

  
Fuckin' A, man!

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Unknown date

  
New graphics aren't that great, and it's largely too hard.

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Unknown date

  
This is Zdoom's best wad of all time, with the exception of Xaser's Zen Dynamics and many Nanami & LWM works. These kinds of wads/levels demonstrate the true quality of solo modding and some great success over team modding. 5 stars all the way.

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Unknown date

  
Godly/5 Fucking hell! This is mind-blowing stuff. If it was possible this would have gotten a 6/5.

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Unknown date

  
This was a bag of dildos.

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Unknown date

  
HOLY....SHIT this was awsome. Hell of a job dude. Look foward to seeing more from you. 5/5

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Unknown date

  
i love how there were bots at the beggining. % stars.

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Unknown date

  
The propaganda, storming the beach, and flamethrower guy's death animation were awesome. Gameplay was great, 5 stars.

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Unknown date

  
This map is quite impossible. I know it is the Invasion of Normandy scenario, but it was fucking hard. I would say this fits the bill. I only thing I hate is that there is propaganda promoting the bad guys against the good oppressors. I thought I was the rebel. Killing children? Omg! ~4/5

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Unknown date

  
This was fucking awesome! 5/5

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Unknown date

  
nicee! i see that you got some sprites, sounds and inspiration from MOHAA. Convert more maps from Aspects!

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Unknown date

  
you are equal to scuba steve. - Xolzo 5/5

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Unknown date

  
excellent wad 5/5 i hope u make a 32 level tc with these weapons & enemies

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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