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PstLevM

   (20 reviews)
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Unknown date

  
oh mann the best mappppp just think that this map was builted 7 years beforeeee

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Unknown date

  
This is a great map and worth 5 stars.

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Unknown date

  
This is dated October 1999. It's a nice-looking but very repetitive mountain base, in which you spend most of the level shooting former humans on battlements and crates, who stand right next to exploding barrels. There are lots of slime pools, and if you fall in you sink like a stone and die (perhaps the marine's armour weighs him down). The ending doesn't seem to work. Nonetheless the action's pretty good, although it feels very slight.

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Unknown date

  
A nice effort.

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Unknown date

  
Damn! I'm glad to see this again!, I remember when I've downloaded it in the old doomzone.com that doesn't exist anymore... nice old times... -ElRodo

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Unknown date

  
Don't like the music... and to many shotgun guys.... 'Logan MTM'

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Unknown date

  
It's a nice map, but unfortunately it doesn't really offer anything memorable. Also the overabundance of ammo is obvious. 300 cells and 40 rockets on a map where the strongest monster is a single revenant is overkill. 3/5 - Belial

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Unknown date

  
I really liked this map. Not very difficult, but it has excellent design and is definitely aesthetically very pleasing. There is too much ammo, and those exploding barrels are a pain, but I'll still give it a, perhaps generous, 5/5 FP

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Unknown date

  
Short and fun, with a nice use of space and a pleasant, open-air feel. Spoiled a bit by having deep nukage pools, and I feel dirty jumping in Doom, it's just not right.

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Unknown date

  
Get the keys, blast the bad guys, make it to the exit... then run into a rock wall with no switch. Boo hiss.

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Unknown date

  
Very good map, is old, but is an atemporal masterpiece! 5 stars. DooMknight

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Unknown date

  
its an interesting level one star subtracted cause the exit doesn't work

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Unknown date

  
These are the quickest acid falls I have ever seen. Not a bad map but would never paly it again. 8/13/07

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  • File Reviews

    • By Chipchase · Posted
      I guess this was meant to be a serious wad, just using a trick to make the C-Demon hard to see. I don't think it was a deliberate troll of the style that caught on later, eg Sand Chain and the Terry wads. IMHO it nowhere near holds the record for "worst wad ever" (even if it did once) so it is now "over-rated" in that respect. I was a bit disappointed, I was expecting worse LoL.  
    • By NuMetalManiak · Posted
      Doomers these days have varying levels of patience. I know I have some of the worst when it comes to quickly finishing areas and moving on, which is why I prefer shorter levels most of the time. this particular map, a Maximum Doom map by the way, is one that completely tested my patience.   this is 8 levels long, from E1M1 to E1M8, and is sort of a proto-slaughtermap episode replacement. every map here has at least 200 monsters, and the layouts of each say that they are compact in size. so the action would be pretty good and fun right?   WRONG   while it's fun to kill all these enemies, this is honestly horribly balanced. on the first level, you only really get a shotgun and a chaingun, and it took me a while to get just one armor too. is that the worst part? I can actually enjoy the challenge of such a gameplay scenario so no. what's problematic about each and every level in this wad is that when you're not killing enemies, you're just sort of fucking around. in other words, you're switch hunting. but this is the worst kind due to lifts that have zero indications that they are lifts, as well as switches that have zero indication of what they did. not to mention some walls are triggers, when they really don't have any indication that they really do anything. oh yes, and mandatory secrets and backtracking. I would like the combat more if it gave more weapons too, not one plasma gun or BFG in sight, and all that backtracking just...fucking...headdesk. there's no reliable way to even speedrun this, to the point where I wonder if the author ever realized that other's would tire the fuck out over it. "these are the easy ones" this has all the hallmarks of a bad Maximum Doom map.   it's amazing how varied my Maximum Doom experience is so far. there are some really fun maps, mediocre but quick maps, and some long and nasty ones. I'm honestly trying to avoid reviewing any maps from there but i'll make an exception for this particular one since it's just unbelievably bad.
    • By Chipchase · Posted
      Pointless crap.  A small yard, empty except for a futuristic shotgun. No monsters and no exit. See my screenshot and you've seen it all.  
    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
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