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PstLevM

   (20 reviews)
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Unknown date

  
oh mann the best mappppp just think that this map was builted 7 years beforeeee

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Unknown date

  
This is a great map and worth 5 stars.

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Guest

Unknown date

  
This is dated October 1999. It's a nice-looking but very repetitive mountain base, in which you spend most of the level shooting former humans on battlements and crates, who stand right next to exploding barrels. There are lots of slime pools, and if you fall in you sink like a stone and die (perhaps the marine's armour weighs him down). The ending doesn't seem to work. Nonetheless the action's pretty good, although it feels very slight.

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Unknown date

  
A nice effort.

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Unknown date

  
Damn! I'm glad to see this again!, I remember when I've downloaded it in the old doomzone.com that doesn't exist anymore... nice old times... -ElRodo

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Unknown date

  
Don't like the music... and to many shotgun guys.... 'Logan MTM'

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Unknown date

  
It's a nice map, but unfortunately it doesn't really offer anything memorable. Also the overabundance of ammo is obvious. 300 cells and 40 rockets on a map where the strongest monster is a single revenant is overkill. 3/5 - Belial

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Unknown date

  
I really liked this map. Not very difficult, but it has excellent design and is definitely aesthetically very pleasing. There is too much ammo, and those exploding barrels are a pain, but I'll still give it a, perhaps generous, 5/5 FP

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Unknown date

  
Short and fun, with a nice use of space and a pleasant, open-air feel. Spoiled a bit by having deep nukage pools, and I feel dirty jumping in Doom, it's just not right.

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Unknown date

  
Get the keys, blast the bad guys, make it to the exit... then run into a rock wall with no switch. Boo hiss.

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Unknown date

  
Very good map, is old, but is an atemporal masterpiece! 5 stars. DooMknight

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Unknown date

  
its an interesting level one star subtracted cause the exit doesn't work

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Unknown date

  
These are the quickest acid falls I have ever seen. Not a bad map but would never paly it again. 8/13/07

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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