Advanced engine needed : Zdoom/GZDoom/Skull Tag
Primary purpose : Single + coop play
Title : Twisted Dimension
Filename : Twisted_v0.2
Release date : January 21, 2006
Author : Tango
Email Address : Astronomical_bass@yahoo.com
Other Files By Author : A lot of other stuff.
Misc. Author Info : None really...
Description : Twisted Dimension is the best of my works so far,
and also the most creative. It's originally
based off of my very old map Death Arena, in which
you would enter a room and kill all of the
monsters it contained to gain acess to the next
room. I 'based' the first few rooms off of
Death Arena, but then later started making it
much more different. Also keep in mind that this
map is somewhat linear, but I'm hoping you'll
still enjoy it.
Additional Credits to : Sean Johnson- For the checkered floor, and the
large green brick texture
eNeRGy- For the awesome music in here
Dutch Devil- For the Shadow Imp fireball sprite
All of those who gave me feedback to the screenshots
of this on the Skull Tag forums. (Mainly Magnum,
Doom_Kid, Shadow Lord, The Shooter7)
* What is included *
New levels : Yes, 1
Sounds : No
Music : Yes, thanks to eNeRGy. The music couldn't have been better
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : DECORATE, A new Pallette by me =D
Other files required : None
* Play Information *
Game : Doom 2
Map # : 1
Single Player : Yes
Cooperative 2-8 Player : Yes, there are 8 play starts, but I don't think you'd want
to play this with 8 people. I recommend 2 for the most fun.
Deathmatch 2-4 Player : No
Other game styles : Not at all, not at all...
Difficulty Settings : Barely, but yes
* Construction *
Base : New from scratch (except for the starting room, which is from Death Arena);
Build Time : 5 Weeks and 2 Days, on and off (Yes I know, I'm
Editor(s) used : Doom Builder, XWE
Known Bugs : I know there are bound to be some, so please let
me know if you find some.
May Not Run With... : Anything that's not Zdoom/GZDoom/Skull Tag
* Copyright / Permissions *
Authors MAY use this file as a base/modification for your
own purposes, but please, make sure you give me the proper
credit. (I.E. put me under Addition Credits if you do).
You can go ahead and distribute this however you like,
as long as you don't do anything stupid like sell this.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors