Advanced engine needed : Boom-compatible
Primary purpose : Single play
Title : Forlorn
Filename : forlorn.wad
Release date : 8 December 2005
Author : Owen "Sarge Baldy" Lloyd
Email Address : firstname.lastname@example.org
Other Files By Author : WTC911, MooDDooM, Neith, Under Neith, etc.
Misc. Author Info : Convicted serial killer.
Description : A map created for my Talosian Incident II
project, and released as a demo for Torn's 2005
Doom Advent Calendar.
Additional Credits to : Use3d: For testing and positive feedback.
Torn: For the Doom Advent Calendar.
* What is included *
New levels : Yes
Sounds : No
Music : No
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : Nope
Other files required : None
* Play Information *
Game : Doom 2
Map # : Map01
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : Player starts only
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : About 6 months, on and off.
Editor(s) used : Doom Builder 1.67 b375
Known Bugs : None
May Not Run With... : ZDoom, which claims some linedefs are missing
front sidedefs when they aren't.
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.torn-net.dk/dac/