Advanced engine needed : Boom compatible
Primary purpose : Single+Coop play
Title : Yule Time Doom
Filename : icDAC.wad
Release date : 11/12/2005
Author : Ian Cunnings
Email Address : email@example.com
Other Files By Author : ICDoom2, ICDM1, IC2001-2004, plus some maps in
Community Chest 2 and Congestion 1024.
Description : A smallish arctic tech base created for Torn's Doom Advent Calendar project.
Additional Credits to : The authors of the various editors used.
The creators of the 'new' textures and flats used
- Raven Software for graphics from Hexen
- Nick Baker for textures/flats taken from his
re-coloured textures, Episode 5 textures and useful flats wads
* What is included *
New levels : 1
Sounds : No
Music : No
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
* Play Information *
Game : DOOM2
Map # : Map01
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Starts included, not tested
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : A day or so
Editor(s) used : DoomBuilder, WinTex and DeepSea
Known Bugs : None that I know of
May Not Run With... : Non Boom compatible sourceports. Tested in
ZDoom 2.0.96 and PrBoom 2.02 and 2.2.6. The Tag 271 sky special that is not supported in all Boom
source ports is used, so you may not see the new sky depending on what port you are using. It should still run fine though.
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.