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31

   (8 reviews)
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1 Screenshot

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Map submitted for Doom Calendar project


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Guest

Unknown date

  
Slightly short, but otherwise a great map and a good challenge.

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Guest

Unknown date

  
Fait en 9 vies en 11:09 a UVFast 100%kills 4/5 - Eye's

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Unknown date

  
This map is alright for a short map; the relatively scarce healing makes it tight, but not too tough as there aren't loads of monsters (a good amount for the size but not many.) The architecture is a bit "jaggy" and there are slight texture issues with some engines (I guess it was tested mostly with ZDoom) but nothing really problematic.

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Unknown date

  
not bad i guess, decent detail but scarce health and ammo, at times i would be killing hordes of demons with my pistol. still overall decent mad 3/5 nightmare22 the deathmatcher on zdaemon nobody cares about

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Unknown date

  
There's a fun demo by Gusta: http://www.doomworld .com/vb/attachment.p hp?postid=716092 tyson:4:54. Entertaining map but nothing special. coldfusio

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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