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Demon Bunker

   (6 reviews)
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Small techbunker WAD. My first finished map


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Guest

Unknown date

  
Too short, but 3 stars since what;s there is OK.

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Guest

Unknown date

  
Boring map. A map of this size definitely needs to have more detail or substance to it or something. Not worth the download. 2/5

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Guest

Unknown date

  
This is dated November 2005; it's called Demon Bunker and it's by "TheDarkArchon", who was 17 years old at the time. It seems to have been a feature of the DAC maps that they had lots of monsters in a small space, and this is no exception; you fight 62 monsters in what amounts to three rooms, a corridor, and a small final arena. The final battle is awkward (you can't really get stuck in, you snipe from some stairs), and the one secret is basically unguessable.

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Unknown date

  
C'est court mais avec un peu de challenge (2 vies UV FAST) - 3/5 - Eye's

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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