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Speed Villa

   (7 reviews)
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1 Screenshot

About This File

map02 was made in 100 minutes. map01 has, uh, something I wanted to put in but didn't have time, so I said "I hereby change the rules, we're having two hours" and added it. Later I made some demos and decided to wrap it up for a thread on Doomworld's demos forum.


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Guest

Unknown date

  
The worst map of the series. Tiny and bland. Who in the world wants to make a speedmap randomly part of an overall great series?

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Unknown date

  
C'est beau mais moyen et un peu facile - 3/5 - Eye's

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Unknown date

  
The reason why this got into the calendar was because I missed about 6maps in the end of the project and he gave me the right to use it. And as the first person said, it is not the worst map in the serie (imo)

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Unknown date

  
Somewhat easy/simple, but fun for a bit of excercise; the many columns are the reason it's for an "enhanced" engine (it doesn't need Boom... the specifications on T/nC for the DAC week are off in many cases) instead of plain "vanilla". Nothing great, but nothing to bitch and moan about.

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Unknown date

  
It's OK in itself, and quite fun, with good replayability - try Tyson if you want a challenge. Certainly not the worst in the series. In answer to the question above, someone who doesn't want a gap in their advent calendar, I suppose.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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