Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

GUARDIAN

   (6 reviews)
Sign in to follow this  

Guest

About This File

I WANTED THIS LEVEL TO BE SOMETHING ELSE. IT STARTED OUT THAT WAY, BUT BEFORE LONG (with only a tiny portion of the level built) I BEGAN TO RUN OUT OF MEMORY. I COULDN'T EVEN CREATE HALF OF WHAT WAS IN STALL FOR YOU GUYS. ONLY A SEVERE BOOT DISK GAVE ME THE MEMORY I NEEDED FOR A FINAL AREA. SORRY DOOMERS, I WANTED MUCH MORE.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
thair is a fine line between chalinging and total crap.. this crosis that line 1/5

Share this review


Link to review
Guest

Unknown date

  
This is dated February 1995. You fight 74 middling monsters in a techbase with a mine attached to it (the mine detailing is decent for the time). The fights are close-range, but as long as you can sidestep well, they're easy. The layout involves a bit of backtracking, and as the readme points out you can just run past the boss battle (and you get all the ammo and weapons just afterwards, so you basically *have* to run past it). It's just average for 1995.

Share this review


Link to review
Guest

Unknown date

  
This isn't bad for a simple old WAD. The monsters give a good fight from their positions, although the route needed to kill all the monsters is a bit odd. You'll have to return with the red key to get the plasma gun to have a chance against the cyberdemon. ~Chain mail [3/5] (01/2009)

Share this review


Link to review
Guest

Unknown date

  
There is a fine line between a review, and horrendous spelling/grammar. Your comment crosses that line. Anyway, the detail is pretty well done, but I was a bit irritated by the fact that there was no locked-door label and and some other things as well. While playing it, I thought that you were concentrating more on detail than on game-play. It was alright though. 3/5.

Share this review


Link to review
Guest

Unknown date

  
I liked it

Share this review


Link to review
  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
×