Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Possessed Marine

   (15 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

This WAD changes the SS Nazi into a possessed marine with a shotgun. Use it to add another enemy that fits well without replacing others. It gets rid of the Pain Elemental's respawn frames (I had to steal a frame from somewhere.)


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Very good

Share this review


Link to review
Guest

Unknown date

  
Great enemy!

Share this review


Link to review
Guest

Unknown date

  
i liked it. this could come in handy :)

Share this review


Link to review
Guest

Unknown date

  
Nice sprites, yet the dehacked patch could be done much better, why did you replaced the former humans and sargents? Now all drop bullets clips. The Ex-buddies could have a bit more health and may be speed, may be modified so they move while shooting.

Share this review


Link to review
Guest

Unknown date

  
Not bad! I like how he switched stuff around and now both the Shotgun guy and the Ex-buddy drop shotguns without affecting anything else, and how he made the Ex-buddy more aggressive by making it shoot twice (fitting well in strength, between the Shotgun guy and the Heavy weapon dude.)

Share this review


Link to review
Guest

Unknown date

  
Yeah! Cool! I always thought that the SS nazi is hideous and has nothing to do elsewhere than in a caricature!!! - 5/5 - Jive

Share this review


Link to review
Guest

Unknown date

  
seems to replace the former humons with shotgun guys aswell a nice idea if your looking to add more chalinge into a wad

Share this review


Link to review
Guest

Unknown date

  
Its nice.

Share this review


Link to review
Guest

Unknown date

  
reminds me of the flood in halo. 4/5 - Xolzo (its about time)

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×