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Extremal Doom

   (22 reviews)
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5 Screenshots

About This File

3 new episodes, PWADized by entryway


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Guest

  
Don't see a much difference between e3 and others. May be a bit weaker overall but of course it is playable.

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Guest

  
A wad that had potential for legendary status ruined by a whole lotta stoopid. E1 - ordinary ***; E2 - has some real good moments ****; E3 - unplayable garbage, ZERO.

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Unknown date

  
Some nice memorable maps alongside some more plain, older and more boring ones. A decent megawad. **** -soft_haxorz

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Unknown date

  
wild russian gem. as I assume, most of the maps has been maked in 90'. strongly recommended for classic lovers.

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Unknown date

  
background mountains are very beautiful, added more to the gameplay for me. 4.5 stars

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Unknown date

  
Very good and well-polished megawad, both in design and gameplay. Should have been placed in levels/doom/megawads , but never mind.

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Unknown date

  
These maps are mostly rather small and have less than 100 monsters. Layout and details are kept simple, but some maps have some nice atmosphere nontheless. The simple means of Doom are made good and diligent use of. And though the maps weren't too hard, they are very entertaining, with many Cacos and Barons. I enjoyed playing episodes II and III straight off in one saturday evening. Very oldschoolish, but good work! 3.5/5 -Milian

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Unknown date

  
This is very good megawad, has its own identity and is quite memorable. But I found the gameplay of maybe half of the maps quite repeatable and (whats worse) boring :-( so just 3 stars from me. Gusta

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Unknown date

  
Amazing and really fun oldschool maps with some clever ideas and design here and there!!! (The star portal in E3M1 was really beatiful) 5/5

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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