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DOOM for Windows --> WinDoom April 13 Build

   (17 reviews)
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About This File

It is an old Beta version of Microsoft's Doom port. It's made for DOOM II v1.8 (though the latest IWADs will work as well), but will also run DOOM. One convenient feature it provides is that if when executed it doesn't find an IWAD it'll let you browse for one (so you don't have to necessarily run it from the Doom2 directory.)


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garu32

  

It's a very good port for being released before Doom 95... but the Music is delayed, the sound efects are in bad quality and the loading screens are hell! I'm curious how it would be to play NETDOOM.exe though.

Great for its own

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Doomkid

  

I'm stunned that this runs as well as it does on a 64bit Windows 8 machine.. the sound effects are slightly delayed though and it crashes looking for HELP2 if you let it sit long enough, but it seems to be free of a TON of bugs which plagued Doom95.. I'm not even sure the two are related, looking at this..

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Guest

Unknown date

  
I believe I used to have this in the old days. It's not really interesting, though.

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Dragonsbrethren

Unknown date

  
^ It's very interesting! This seems like it was shaping up to be a very good port, there are only a few small bugs/oversights, yet it got shelved in favor of Doom 95...which has much worse bugs than anything in this. Amazingly, this still runs on Win7 x64 without any significant problems other than a lack of music and a palette issue on the text/end screens.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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