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Water Treatment Facility

   (14 reviews)
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1 Screenshot

About This File

A short map I made in about 5 days. Inspired by Agent Spork's Simplicity.


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Guest

Unknown date

  
No gameplay to speak of. Somewhat good looks if you like pointless detail, but it's not jaw dropping aesthetically. 3/5

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Guest

Unknown date

  
Very good, just a little to short.

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Guest

Unknown date

  
I particularly liked the theme, and it worked pretty well. A bit too short and simple for my liking. Would have liked a bit of ammo near the end though.

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Guest

Unknown date

  
Very good architecture and attention to detail. Gameplay suffers from overuse (and limited range) of stock monsters; this would have benefited from some custom baddies. Overall: quite promising, like to see more of this.

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Guest

Unknown date

  
Wow man this level kicks ass. It is a very beautiful map with a very nice looking sky. I would of played it wothout any monsters at all. 5/25/07

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Guest

Unknown date

  
Slick enough looking map, with very generic, squarish layout/architecture and far too much symmetry. The traps aren't very inspiring either. Would get 2.5/5 but I'll be generous and give it 3/5 FP

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Unknown date

  
Definitely deserves 5/5 in my opinion, no doubt about it. The architecture was great, and I loved the layout. The rooms were very interesting; the only one I didn't find overly awesome was the small Sladwall hallway. To those saying it's too much like Simplicity, if you like Simplicity, why would you not want more material like it? Superb work. -Tango

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Guest

Unknown date

  
Nice Level, the architecture was nice and i found the gameplay fun, 4 stars

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Guest

Unknown date

  
This is a good-looking level, with the cool blue palette that was fashionable in 2006. The map's not bad, but the gameplay is a bit dull; you run to one end of the map, flick a switch, run back to the other end of the map, flick a switch, run back to the start and then exit. The rooms and the overall layout are basically square, with embellishments. I rate it satsuma - more practical than a peach, but messier than a banana.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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