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Happy Valentine's Day!

   (14 reviews)
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2 Screenshots

About This File

The big bad spiderdemon is trying to shatter the Valentine's Day, and you must stop the spiderdemon. Don't forget to check the automap ;)


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Guest

Unknown date

  
Poor; a tiny heart-shaped arena with "happy valentine's day" written in the middle. There's a spider mastermind; you kill it, end of level.

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Guest

Unknown date

  
Jimi should concentrate on making good maps, of which he is very much capable.

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Guest

Unknown date

  
Cute pour la st-valantin j'ai passé a la 2e vie a UVFast - 3/5 - Eye's

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Guest

Unknown date

  
Tish Tea Ooy Cuf 0

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Guest

Unknown date

  
Die....

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Guest

Unknown date

  
Yea, I'm going to start doing some good maps soon.. ;)

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Guest

Unknown date

  
I doubt the above comment, since it was made when giving this pointless map 5 stars.

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mallo

Unknown date

  
Very cute! :D The people who give it 0 stars have heart made out of stone >:[

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Guest

Unknown date

  
Seriously, why the f*ck do people keep on waisting their and our time with uploading this kind of 'jokes', and then making theirselves ridiculous by giving fanboy-5* ratings? Please start a forum yourself, and have fun there, not here. Thank you very much.

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Guest

Unknown date

  
Nice remake! Thanks for tha message as well. 4/5

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Guest

Unknown date

  
5/5 For the very very nice map history!DooMknight

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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