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CrossFire

   (25 reviews)
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3 Screenshots

About This File

Once a standard military complex used to communicate thougout the galaxy, the complex is now over run with demons and turned the complex into their personal home and you have been thrown in to take them out.


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Guest

Unknown date

  
Yay!

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Guest

Unknown date

  
Great, only disadvantage is some confusing moments with searching the right door 4.5/5

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Guest

Unknown date

  
Quite good at times, but there is too much searching around. I don't use to like very big maps esp. when they are so nonlinear. They can easilly confuse me and make me use cheats ;P

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Guest

Unknown date

  
Very good!

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Guest

Unknown date

  
Great work, as per usual, kept me hopping for quite a while. A little too much ammo through most of the level, but otherwise outstanding. 4 stars.

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Guest

Unknown date

  
Good stuff as always. Wouldn't need the cyb, but ok. And a the lowering-stair jumping was tricky, too.

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Guest

Unknown date

  
Awsome!!! dfhgajdhbjsbcjh 5/5!! -=R3D=-

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Guest

Unknown date

  
its cool 4 out of 5

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Guest

Unknown date

  
Kaiser is the emperor of Doom. 5 stars.

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Guest

Unknown date

  
Great map, there's way too much health but that must have been the intention. As someone pointed it out, once you have a new key, the door is either right in front of you, or you're teleported there. Agree with the beautiful part too. So only in the beginning it can be hard to find. If you loose you're way, you can always go back to the previous key area. 5/5 coldfusio

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Guest

Unknown date

  
Once again I lost in a Kaiser maze of switches. I can only make to the end of about half kaiser's levels before I freak out. 5/2/07

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Guest

Unknown date

  
Awesome map. Perhaps ammo and health was sufficient for Ultra Violence, but felt a little overabundant on Hurt Me Plenty. No biggie. Not super confusing either. When you get a new key the door is either right in front of you, or you're teleported there. Beautiful.

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Guest

Unknown date

  
There was a part where you could get stuck, right after you get the SSG. 3/5.

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Guest

Unknown date

  
Solid map, but some real surprise or creative spark is missing. Unusual for this author, there's very sufficient health and ammo.4*

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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