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OMG!!!! WHY is PuMpKiNsMaShEr still Mapping? (OMGPump2)

   (11 reviews)
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Bricks/ Hell/ Tech themed level This is a sequal to OMGPump.Wad


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Guest

Unknown date

  
This is an entertaining level, with a real mish-mash of styles (there's a sewer, a techbase, a medieval outdoors bit, a castle, everything except a space station and a "my house" section). There's plenty of action, although it's not very hard. It has a nice pastelly colour scheme.

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Unknown date

  
Not bad... But a few things that sort of annoyed me. Some of the texture combination was kind of... meh. I don't think that the white flat goes well with anything; including the brick. Some of the texture misalignment was bugging me; just go into 3D mode and press A in DB. Still, not bad. -Tango

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Unknown date

  
I really enjoyed this map. Texture combinations are maybe weird but I loove them. You don't see usually such combins in other levels and they work well here. Make rooms more colorful than the average doom map =) Was this a pun having to do with the title of this WAD though? It worked well! 5/5 - Optimus

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Unknown date

  
An average level with some OK parts, that suffered from some gameplay problems. There wasn't a good flow in the level, the gameplay was cramped and unfocused. 3/5

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Unknown date

  
Pretty good action-packed level, though the cyber in the confined space was a bit much. Other than that, a recommended play. 4 stars.

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Unknown date

  
Yeah, I really Enjoyed it. Ok, some texture using was weird, some misalignment, but still fun and good gameplay. 4/5 - Damned

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Unknown date

  
The cyberdemon followed me up to the exit switch. Even up and down the stairs. I thought that was pretty cool. It was probley the coolest part of the level sorry to say. Like the first one, nothing that bad about it really. 6/12/07

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Unknown date

  
sweit. A bit too long, maybe. 5/5

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Unknown date

  
It's OK, but not a map I'd be inclined to play much more than once.

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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