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HEVNHELL.WAD (Heaven and Hell)

   (10 reviews)
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About This File

Literally Heaven and Hell. If you can't figure out which way to go to get to Heaven when you start this level you need help. Heaven is simply a large stockpile of weapons, armor, and health bonuses (Apparently the NRA was right). There are also a few of Hell's more putrid denizens placed in cages for your safety and viewing pleasure, so take the opportunity to waste them. Every type of weapon is available in Heaven except for the BFG (is there one? Go to Hell to find out). Hell is a fairly linear place. In Single Player Mode if you die in Hell you are dead and thats that, but for Multi-Player mode, measures have been taken to ensure that any players that die can re-enter Hell safely many times over. This level isn't meant to be tricky or witty, it is purely kill kill kill kill kill kill jump kill.....


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Never_Again

  
A good shootemup level.

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Guest

Unknown date

  
not too bad

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Guest

Unknown date

  
This was a cool level.

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Guest

Unknown date

  
This level is so old that it uses FLAT22 as a ceiling tile. It's not very good. The level starts with a large staircase that leads to a stash of weapons and a maze, which has some larger rooms at the end. The maze has about 150 mostly weak monsters, but with a mouse it's trivially easy to dodge around them. The boss battles are unimpressive. It's one of those levels where you have to magically divine that certain walls are crucial secrets.

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Unknown date

  
dumb map 1/5

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Unknown date

  
This map plays awesome in every sense of the word.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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