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Stun

   (41 reviews)
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1 Screenshot

About This File

Hoping to be as epic as nuts.wad, but not in a good way.


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Guest

Unknown date

  
WTF? Crap

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Guest

Unknown date

  
Unplayable crap.

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Guest

Unknown date

  
you spent 1 whole day on this!!! LOL

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Guest

Unknown date

  
this was super lame. dont release garbage like this again.

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Guest

Unknown date

  
Loved it, better than Simplicity AND Action Doom Combined! Make more!

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Guest

Unknown date

  
Everyone will remember nuts.wad. Nobody will remember this.

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Guest

Unknown date

  
It's even too slow from the beginning. I had accidentally hit the one monster by blasting a BFG to wake up any possible monsters, to see that everything was killed ;P To the left if you IDCLIP there are 57601 bodies splattered now. Then, I spend a lot of time with that, so I must be stupid. 0/5 (perhaps my lowest vote) - Optimus

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Guest

Unknown date

  
It is crap, but it is certaninly better than nougat.wad

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Guest

Unknown date

  
57,601 monsters - why not 57,602, or 57,603? You start in part of a big square room, and the monsters are all in a block outside the room. On my machine it ran at about the same speed as Driller or Cholo on my ZX Spectrum, so I have no idea if you fight the monsters of if it's a joke, i.e. there are lots of monsters but you never meet them (the intro text demands that you check the monster count, and that sounds fishy to me). One star because I am high on meths.

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Guest

Unknown date

  
Unplayable. Stop uploading this shit!

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Guest

Unknown date

  
POS. And I don't mean "point of sale". Someone misunderstood what Nuts.wad was about.

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Guest

Unknown date

  
Ass.

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Guest

Unknown date

  
What's the good of having thousands of monsters if you can't even face them? At first, I thought the one zombieman there was all 50,000 of them all pasted on top of each other. That actually would have been cool.

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Guest

Unknown date

  
This must be Wills' best jokewad. 0/5

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Guest

Unknown date

  
First off, you will notice that there are half as many monsters as in NUTS (which is still a lot) and that you cannot get to them. Speaking on a framerate level, this is great, but it isn't as insane because of that. Even then, it will be impossible to trump nuts because it has already benn trumped by Nuts III's 12,263 monsters. Unless you were to release something with about 15,000+ monsters, I'm going to pass on this one.

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Unknown date

  
Unplayable 0/5

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Guest

Unknown date

  
this is not a wad. this is not a sequel of nuts. this is nothing. don't play it. 0/5

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Guest

Unknown date

  
Replace all monsters with Wills, and it's actually kind of fun...

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Unknown date

  
Waste of time and memory. 0/5

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Guest

Unknown date

  
Nuts has already been done. we don't need 50 clones of it in the archive.

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Guest

Unknown date

  
Unplayable

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Unknown date

  
6/5 for lulz

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Guest

Unknown date

  
CRAP

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Guest

Unknown date

  
Lol, 50,000 monsters froze my computer.

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Unknown date

  
Pointless unplayable crap - 57,601 monsters... I guess this is why Wills gets slated often.

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  • File Reviews

    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
    • By Summer Deep · Posted
      A very decent challenge. Took me about half a dozen attempts to crack it on UV. The wad is from 2015, but could just as well have been from around 1997. Solid, traditional classic Dooming.
    • By riderr3 · Posted
      The visual level design here is mostly similar to Plutonia and its unofficial sequels PL2 and PRCP. But it is by no means a gameplay part, since for example the gameplay in the first maps revolves around ammo shortage with not so much opposition (although it was tight in places, I admit), while the latter maps are somewhat reminiscent of slaughterwads with a bunch of ammunition and opponents.   The same applies to the size of the maps - the first ones can be completed in 6-7 minutes, while the last ones takes 15-20 minutes to complete. Although this could be explained by a kind of progress, despite the fact that even MAP12 (the first map in wad) is not a walk in the park.   I am not opposed to forced pistol-start (maybe even for), but usually if the levels should be completed in this way, they should be better balanced, as the ability to store things from previous levels is discarded.
      And again, I repeat as previous speakers - perhaps some arch-viles were even superfluous. This is especially noticeable when you go through the same room several times.
    • By Spectre01 · Posted
      Mostly enjoyable set in vein of "Plutonia but harder" and with larger fights. Visuals are often minimalistic, with combat being the focus of making the maps interesting. Expect plenty of Viles to resurrect what you kill and forced pistol starts on every map. 3/5
    • By Walter confetti · Posted
      Pretty nice map, some parts are been a little rushed out like the columns texture alignment, but overall the structure and the layout is pretty cool!
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