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De Kerker (The Dungeon)

   (13 reviews)
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2 Screenshots

About This File

After god knows how long with Zdoom, I decided to open my options and try other ports as well. This is my first map for Eternity (v3.33.02), and one of my more fun maps to make.


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printz

  

Cool Eternity map, with cool custom textures. For the most part it plays like a Doom 1 map converted to Doom 2, due to lack of latter's specific monsters for the most part. Neat use of 3dmidtex bridges and platforms, as well as visual portals for nice extra detail.

 

Recommended gameplay settings:

* z-clipping must be ON (and corrected thing heights likewise)

* terrain effects must be ON

* not designed with jumping in mind

 

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Unknown date

  
new texture and detail good..but hard to find way..

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Unknown date

  
Usually I don't play in anything else than Zdoom, because most other modern ports limit the speed to the original 35fps ;P But I have several ports in my HD and so I decided to try this WAD too. A big level, preety cool details, action,. during the play I was in the lava and IDDQDed but that was my mistake ;). It's preety damn good I think, even if I haven't played it till the very end.. 4/5 - Optimus

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Unknown date

  
Holy.....shit! 5/5 -=R3D=-

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Unknown date

  
Beautiful looking map with a great texture set (where are they from?), which would have benefited from some new music too. There's lots to explore, which can get a bit confusing, and it quite often feels too cramped and overcrowded for my tastes, but it's still a great map and good example of eternity features. 4/5 FP

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Unknown date

  
I must say this is a good looking level and thats why I'm sorry to say I can't finish it. I don't know where the hell to go or what to do next. I have better things to do than dick around looking for the next whatever. 8/20/07

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Unknown date

  
This is really nice! Looks great, plays OK - not so tough, but not a complete walk in the park either. Perhaps the progression isn't completely obvious, and the weird-looking automap doesn't help either.

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Unknown date

  
interesting level 4/5

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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