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Project Dark Zone

   (26 reviews)
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3 Screenshots

About This File

An atmospheric mapset with a high LOD, good fights and reasnobly non-linear design.


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Guest

Unknown date

  
Well done! The maps were awesome, yet also somewhat challenging. I loved it! -Tango

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Guest

Unknown date

  
Best SP Skulltag wad to date.

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Guest

Unknown date

  
Pretty uninteresting, though it picks up a bit at the end. Quite atmospheric, but almost all the rooms are square, symmetrical and very flat. It looks ok, though most of the rooms are detailed in pretty much the same way. The attemps at nonlinearity quite often just end up in pointless, square rooms that lead nowhere. Map 3 is definitely an improvement over 1 and 2, but the author really needs to worry less about making his maps look 'nice', and think more about interesting map design and layout. 2/5 FP

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Guest

Unknown date

  
Boring, copy + paste rooms which look nearly identical. Nice try though.

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Guest

Unknown date

  
Boring as hell. Once you strip away the detail you're left with a bunch of interconnected squares and rectangles. Once again I agree with FP. The plasma rifle that shoots straight even though it's ridiculously angled made me lol. 2/5 - Belial

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Unknown date

  
map01: 3/5, map02: 3/5, map03: 4,5/5... that means: 3,5/5. It looks nice, but the gameplay destroys the gamefun in the first maps, because of the rooms that lead to nowhere! Next time: try to make it like map03!

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Guest

Unknown date

  
cool map very cool.

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Guest

Unknown date

  
I'm getting tired of people praising work far too easily. There is nothing wrong with a little criticism. Very, very few wads released are beyond criticism, and this certainly isn't one of them.

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Guest

Unknown date

  
Fantastic level design, it was one of the few times in doom when I actually felt like I was in a derelict demon-savaged base. The filesize is rather large for only three levels, and as an HR freak the gameplay didn't raise any eyebrows, although to be fair it obviously wasn't meant to be that kind of wad.

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Guest

Unknown date

  
Fucking awesome dude Lord-Belial

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Guest

Unknown date

  
Great Map pack, a solid release well done EHD!!

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Unknown date

  
The levels are really bland and similar-looking with alot of copy and paste qualities. Ammo and health balance is spot on, don't change this a bit! The wad was indeed entertaining, with some intense battles and a few scares, but it is unlikely I'll play it again. *** -EarthQuake

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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