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CANYON.WAD

   (6 reviews)
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About This File

This level may be played all by itself as the first level of the second game, but is intended immediately before playing "HQ.WAD"

This is the first level I've tried to construct, and it shows in such things as mapping of wall patterns. It's a fun level, though.


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Unknown date

  
This is dated March 1995. Wasps love to suckle on a mantis' eyes. It's an entertaining large-scale wander-a-thon. No texture alignment, simple design, although it gets more complex as it goes along. It's one of those early levels where the author had lots of ideas, and used them all; it's a mish-mash. There's a bug whereby the exit door is unlocked on one side, which means that monsters can open it; if you're really nifty you can finish the level without the key.

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Unknown date

  
Hmmm, this is a good map. It is older than it says thought, since i found it in d!zone 2.if played in sequence with hq.wad, it will be fun.*****

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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