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SIC_EM2 !!! A DOOM ][ DEATHMATCH WAD

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About This File

An experts' DEATHMATCH WAD. For those who demand the best fraggin they can get. Oh, it's pretty to look at, as well.

I designed this for my friends and me who, are becoming quite good at killing each other. I don't recommend this WAD for groups who are not closely matched or for beginers. If, however, you and your friends are looking for a great place to show off your skill, here it is.

As in my previous levels everyone starts with either the shotgun or chaingun. A new twist is the ready rooms where you pick up your weapon and some ammo before teleporting into the fray. The rocket launcher, the plasma rifle and the BFG all require some effort to achieve. If you try for the BFG or the power globe (hit the two switches in the middle) more often then not someone else will get to them before you do. This definitely a "more the merrier" type of WAD. Not big but, a definite slugfest with three or four players.

There is a co-op exit in the SE corner. the switch in the NW opens it.

As a note to other level editors: I believe I have achieved the most visplanes in view possible with out crashing the game. In fact if you look at the NE and SW corners you'll see where I had to cut the corner to keep a player from getting back far enough to see a part of the ceiling. If you clip backwards from there the game will crash.

Please enjoy this WAD and share it with others.


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  • File Reviews

    • By Major Arlene · Posted
      I had raised my eyebrows when I read everything in the text file, but I really enjoyed this! It's totally adorable, all the assets were obviously hand-made with love, and the puppy is wonderful :) Just wish it was longer! I hope you do some more with this, it's definitely a welcome break. Maybe add some menu assets to really sell the idea.
    • By Marlamir · Posted
      Nice details and visuals. Maybe bitt claustrophobic but that's not weakness at all and i kinda like it. Gameplay is what ruining the map. For six months of work the gameplay feel very unbalanced and bad. Lot of stronger enemies appear on a place where you can't move properly.
    • By StormCatcher.77 · Posted
      The visuals of the map is rich in details, but they look somewhat erratic and do not form a solid style. Although, some of the author's decisions looks new for me. If you be careful enough, then this map may well bring positive impressions of the gameplay. Lock a player in a narrow space with strong opponents is controversial idea, but an experienced player can get good trial from fights by finding a winning strategy. In general, the map does not leave the desire to go through it again. I recommend this map for seekers of hard and challengind gameplay.
    • By StormCatcher.77 · Posted
      Just a cool ZDoom map with well balanced gameplay. I was run through it with pleasure.
    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
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