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0.wad

   (32 reviews)
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4 Screenshots

About This File

This is my first and level and its crude, but don't expect to make it threw the first time around. I suggest skill level one if you don't have at least a dx2-66. with 8 meg. I did not know that the more things in a sector the more it slows down.


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Quite enthusiastic level from the experimental 'Hé look, my own map!' era. Awful map layout, simple texture use with a lot of misalignments, no decoration, unescapable pits, HOMs, unattended doors, and according to nowadays standards quite poor gameplay. But it has a spectacular 499 monsters @ UV ánd could run on a slow pc, so for that time it was interesting. Rated as medio 1994 map: 3.5/5

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Guest

  
career planning lousy. the texture primitive . and even the monster is too much. wrong map .

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This map is good but it lacks in alot of areas such as placing monsters in the right places and some walls and doors looked awful. i felt like this map had no ending but i later found it by back tracking a long way. It is completable but i do not recommend someone get much excitement out of the visual. Otherwise a pretty playable map if you are smart enough. - HeroOfSin http://tinyurl.com/p 2wujph

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Unknown date

  
3 stars cause the level isn't so textured. Some monsters are stuck. Some walls are doors.

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Unknown date

  
Another fine addition by funduke! Hail to the chief!

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Unknown date

  
Not that bad. 3/5

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Unknown date

  
It's a big and fun level, including a cyberdemon fight. It's well balanced and suspenseful; also beware of spawn-in traps... (!) The single problem is that you can get stuck before the red door, if you have no key, so TAKE NOTE (!). Also the graphics are neglected almost completely, it even shows HOMs and TFEs, that's why it seems so crude. But forget the prejudice and have a try. -E

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It's a very crude and disjointed early level, although October 1994 was not early enough for this to be given the benefit of venerability. It has an odd, random design and there's lots of shooting and not much health, but it's dull.

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Unknown date

  
enjoyed it! -slash

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Unknown date

  
Cool level!

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  • File Reviews

    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
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