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Another stupid brick map!

   (14 reviews)
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2 Screenshots

About This File

In my attempts to um, get back into DOOM editing :P I made this piece of crap. Set in a brick complex of sorts.


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Guest

Unknown date

  
not bad..it's good for start map

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Guest

Unknown date

  
Quite nice maps, perhaps the map I enjoyed the most this week. That's because sometimes I got low on ammo and had to punch the shit or do some preety cool escapes from the archnotron cave to get ammo and health. Generally I like the WADs of this week, medium size, not very confusing (I am ok with linearity), nice rooms, 1996-1998 WAD style :) 4/5 - Optimus

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Guest

Unknown date

  
About damn time you came back! ~Cson

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Guest

Unknown date

  
good, I liked it

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Guest

Unknown date

  
beats shit outta doom1 and 2 iwadz

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Guest

Unknown date

  
Sounds terrible from the readme, but it's actually a very good modern-day level; lots of action although very short on ammunition. It deserves four stars but I'll give it two, because the author is presumably trying to drum up a sympathy vote.

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Guest

Unknown date

  
quite good, fun, could need more details here and there 3.5/5

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Unknown date

  
An okay map and it's quite challenging with it's low ammo supply. A bit too linear for my taste. 3/5 - Belial

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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