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Phobia - The Age

   (85 reviews)
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Guest

  
I shit on my pants, the atmosphere is awesome! same for the songs.

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Guest

Unknown date

  
Incredibly awesome

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Unknown date

  
Scary! Extreme details (sometimes slow)!!! What a great piece of work. Sometimes hard, but still 15/5 - Optimus

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Unknown date

  
i think we have a winner for the 2006 cacos -5 stars

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Thematically beautiful, feels very much like some kind of gothic-hell introspection. If a death-metal anthem was converted straight into a wad it would probably look something like this. The gameplay was the toughest I've played on legacy (aaahhh legacy!) and did kill my framerate in parts. It was a short wad but still felt like a fucking epic. =p Unquestionably a candidate for this years top wads. ****

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Unknown date

  
Lots of ripped bells and whistles to take away the attention from the awful awful game play. 1/5

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Unknown date

  
absofuckinglutely remarkable. 50/5

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Incredible detail, amazingly original settings/achitecture , excellent music, and pretty solid gameplay. This was such a treat for the eyes and ears, and the quests were so much fun! It was nice to go find something other than red, yellow, and blue keys. If there was one thing wrong, I'd say it gets a bit confusing at times; I got really stuck on some parts...but maybe that's just me. All in all, an epic Doom WAD!

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It aint no "WOW". 5/5 -pc

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An excellent release. Perfect in every sense. A real inspiration. 5/5 - evilhomerdoomer

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Unknown date

  
For as good as the levels look, the gameplay is outright atrocious. Some of the worst platforming and puzzle segments I've ever encountered in a WAD. I'm glad to have my 35132 KB of HDD space back after beating this. 1/5

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O_O No comments! 6/5 -xBoom

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3 stars for the idea, 5 stars for the architecture, -10 stars for the gameplay. All in all, 0 stars.

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Amazing work!

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I thought it was good. Clearly, though, it's not for everyone. I can clearly see that whoever posted above me hates running past hordes of monsters and mega intense gameplay at times. Personally it's not exactly what I expect in a Doom wad, but I enjoyed it and it's a nice diversion and rather unique. A classic, but clearly won't appeal to everyone. For me, though, 4.5(5)/5, one half off as the gameplay isn't exactly my style but I enjoyed it anyway.

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Impressive :I All i can say. Afrit.

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JESUS FUCK, WAS THAT CHRISTLY OR WHAT. 99999999999999999999 99999/5

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Unknown date

  
a very different kind of game play, you are given three pathways at the beginning, i chose "war" and i ended up walking around solving strange puzzles in some trippy castle, i don't know what lied beyond the other two ways 4/5 for the creativity but i prefer maps with more action

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Kicks ass. Or it would if I could get the whole thing to work in GZDoom, usually end-of level glitches. Still 5/5 for awesome gameplay and badass music. -kc32

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This goes to the cacoawards directly. 5 stars - ElRodo

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Okey, looks good, but it's just plain boring. Gameplay just isn't there.

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All I can say is: Wow.

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un befuckin lievable. it's just as good as knee deep in zdoom. 5/5 - Xolzo fuckin masterpiece. this will be remembered 4ever.

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The year 2006 is saved, because of this impressive wad! Thank you!

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I remember phobia when it was released, and how it pushed legacy to it's limits. and what kristus has done now! ~cson

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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