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Holy Hell 1.1

   (208 reviews)
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2 Screenshots

About This File

(The original map is on Map 5. The map is split to maps 1-4 to allow more computers to run it.)

This is version 1.1 of Holy Hell. Gameplay has been improved.

A map that takes gameplay to an unprecedented level. The map is now easier and is a walk in the park. IF YOU HAVE A SLOW COMPUTER, PLAY MAPS 1-4 ON EASY. THE MAP IS DESIGNED FOR MEDIUM/HARD PLAY, BUT IT IS RECOMMENDED YOU HAVE A FASTER COMPUTER TO PLAY MAPS 1-4 ON MEDIUM/HARD OR MAP 5 ON EASY. ONLY ATTEMPT MAP 5 ON MEDIUM/HARD IF YOU HAVE A TOP OF THE LINE COMPUTER. ONLY USE OPENGL BASED PORTS FOR MAP 5!


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Guest

  
This wad is amazing and enormous, and really hard. It's really fun to play. Hell, even better with Russian Overkill. Killing 20000 hellspawns ain't easy...

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Guest

  
In E0M5, there's 19906 monsters, so this wad is really hard!!!

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Guest

  
best of the best

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Guest

  
So Hard. Too Much.4 Stars

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Guest

  
Tedious: The Map. Deus Vult and Sunder are better.

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Guest

  
Simply amazing, giving a good challenge of hardcore.

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NuMetalManiak

  
Russian Overkill + this = happy hour

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Guest

  
muy bueno

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Guest

Unknown date

  
Preety much impossible. And there is not enough ammo or health! I IDDQDed/IDKFAed and had some fun. After I got bored in a while. Was there level 3? I quited in level 2. Funny to see those dead bodies filling the floor though. A small nuts that doesn't crawl as much. 2/5 because of the fun and big work behind it - Optimus

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Guest

Unknown date

  
Bah, who give a fuck what Belial thinks of this wad? I just happen to like this one a lot. When I first saw this, I was like: "Finally, a true challenge worthy of my time." But, prehaps IMO, a little too much of a challenge but I love the amounts of monster fights anyway. I can't wait for a ZDoom version.

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Guest

Unknown date

  
As one of the developers of AEons of Death, I absolutely love running through this map. I love running through this with nothing but mindless killing, and respawning powerups enabled (for the invulnerability spheres and health/armors/weapon s at the start). If you're a NUTS/Dues Vult/Invasion UAC slaughterfest fan like I am, then I definitely recommend this. -Major Cooke

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Guest

Unknown date

  
I like to have fast monsters enabled. Impossible.

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Guest

Unknown date

  
JK = "just kidding"? Instead of really being split up like Deus Vult, this wad has copies of the full level for each level, closing off the parts not played. This erodes performance and makes the file bigger. Anyone can make a large level with many monsters, but not everyone can make one that's playable. This one isn't. Any wad that demands save games is broken (aside from any bugs such as the one Belial pointed out). [0/5] ~Chain Mail (09/2007)

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Guest

Unknown date

  
One major problem with the split-level format is that the author hasn't accounted for pistol starts; levels 2-4 are packed with ammo but no weapons. Deserves some kind of prize for having a nuts.wad-trouncing monster count in a supposedly conventional wad.

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Guest

Unknown date

  
Does not work with jDoom-Kicks (game crashes when launching Map 1).

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sincity2100

Unknown date

  
What a crappy designed maps,and I don't think that trowing thousands of archviles will make this as the greatest game in the world,this game looks so stupid and ridiculous that bores everyone who plays this game

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Guest

Unknown date

  
Map 5 on UV. Largest WAD I've ever played, comparable only with Deus Vult. Joke or not, this is DOOM exactly how I like it. Thousands of monsters, tons of ammo, and plenty of space to dodge monsters' attacks to save one ass that matters. By the time the first hour of play is over, you start to realize how many 20000 really is :) Gave it 4 only because even for a joke wad, it's too long. To get the most fun from this map, it should be played with infinite ammo pick up, and with fastweapons turned on.

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Guest

Unknown date

  
Liking this wad is a guilty pleasure. I just wasted away an entire day of spring break, a day where I could have been playing something more worthwhile. Yet, I do not care. There's something about slaughtering thousands of demons in god mode that is so appealing. 4/5

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Unknown date

  
I'd definitely LOVE to see a re-release that has all the maps 100% beatable from a pistol start while playing on UV. More health is needed, MUCH, MUCH more health. And the ammo minus the weapons definitely wasn't what one would expect. If this is done, the recorders will go APE SHIT over it. Hope it's re-released soon. -ragnew

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Guest

Unknown date

  
It gives a challenge, and certainly not for bad players :D

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Guest

Unknown date

  
This is just nutty. (or should I say "nuts"?) Seriously, it's funny, but also rather ridiculous.

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Glaice

Unknown date

  
Long, hard and ridiculous gameplay. 4/5 -Mr. Chris

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Guest

Unknown date

  
Warfare scaled slaughter akin to Sunder or a miniature Nuts if you will. Ignore the earlier comments concerning ammo this latest release has enough to ensure 100% kills and every map can be beatable from a pistol start. Although some innovative ideas are introduced such as battles in tightly controlled conditions where you have just enough space to move, it's too mind numbingly boring and spoilted by a lack of creativity. 3/5 - Bloodite Krypto.

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Guest

Unknown date

  
Like a cross between NUTS and DEUS VULT.

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Guest

Unknown date

  
I like how people are complaining about the ammo or health ... I didn't have any problems with either, on UV. You must all just suck. Or, you're not the kind to save after every other big fight, like I am. 5*

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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