Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Madlab

   (14 reviews)
Sign in to follow this  

Guest

2 Screenshots

About This File

A moderately-sized techbase heavily inspired by Ultimate Doom episode 2 (especially Deimos Lab). The difficulty is easy/medium, and is a 5-10 minute play. This is designed for single player, but functions well in cooperative too.

As this is my first release, the map is a bit underdetailed, and was originally completed in May 2005. I made a few changes to it before uploading, but these were mostly cosmetic (light values, textures) so as to keep the 'first map' feel.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Armaetus

  
A fun, small level that could have used a tinge more health and ammo. Baron encounters in the nukage room with catwalks weren't too fun to deal with.

Share this review


Link to review
Guest

Unknown date

  
This is from 2006 but sticks to the style of the original Doom 1 maps with a rather low level of detail. The challenge is ok, but not too hard. However, the whole map is a bit of a switch hunt. 2.5/5 -Milian

Share this review


Link to review
Guest

Unknown date

  
Oldschool bringing back memories/resemblance s from doom1 maps. Quite nice and fun to play! 4/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
This is a decent but dull tribute to E2, with some themes taken from different levels in the series, although it's much darker. Unfortunately it straddles the gap that separates modern-day tributes from genuinely old levels; this feels like a competent level from 1994 rather than a retro level from 2005. The gameplay is nothing special and some of the design work is actually less advanced than the original E2.

Share this review


Link to review
Guest

Unknown date

  
this is underrated, it is an excellent map for notstalagia hunters, and i wouldn't throw any glaring nos for others either

Share this review


Link to review
Guest

Unknown date

  
I love it. Good job!

Share this review


Link to review
Guest

Unknown date

  
This deserves more a 4 than a 3, I thought. I only have two complaints. First is that the switches in the "slime spiral" area behind the blue door are connected to a door too far away. Second is that the map ends VERY abruptly. I mean, no big boss fight, no elevator door, no exit sign, nothing - there's even a (fake) other door in the prior room - you have absolutely zero idea that it's over. But a good E2 style level overall.

Share this review


Link to review
Guest

Unknown date

  
Great job. I loved all of the different sections. They just added to the feel of the level. 4/5 :)

Share this review


Link to review
Guest

Unknown date

  
A pretty nice map overall. The E2 feeling was great, and the map was fun to play. Gets a 3.5/5 from me, but since I can't exactly do that, I'll go with 4. =) -Tango

Share this review


Link to review
  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
×