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fortress.wad

   (7 reviews)
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About This File

You, and hopefully two or three friends are dispatched to put an end to the evil king and queen, tyrannical leaders who rule over your beloved country with an iron fist.

To accomplish this formidable task, you will have to stage a frontal assault on the tyrants' fortress.

The first section you come to, after leaving your base, is the gatehouse. On this other side of this little building lies the parade grounds, where troops frequently mass before moving into the capitol to terrorize citizens. Then, up the stairs and through the garden, where the Queen is known to spend a lot of her time with her handmaidens. Then on to the magician's bunker, where the hated wizards and their enchanted lackeys work their disgusting magics. Then, finally, having circumscribed the fortress proper and gained the keys, you may make your assault on the throne room.

Remember, the king has the only key that will let you leave once you enter the castle...

Because saving is impossible, and because this is a huge wad, set aside an hour or more to get through the whole thing.


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Guest

Unknown date

  
The starting room had me hoping for a good slaughter map. Instead I got a huge, empty, boring and shiteasy wad from 1997. 1/5 - Belial

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Unknown date

  
It's OK. A bit too easy though for sure.

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Unknown date

  
Boring, I hate this kind of map.

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Unknown date

  
it rocks!!!!!!!!!!

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Unknown date

  
Some funny slaughters. Too much ammo perhaps? (But I don't care ;) 3/5 - Optimus

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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