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Death in C sharp

   (14 reviews)
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1 Screenshot

About This File

It is revamped version of my old never released map for Doom1. The main purpose: Playable in both SP and DM. I haven't got any testers so I tried it with bots. That means that, I haven't got a single idea if it is bad or worse. I used music from Fear Factory - Edge Crusher


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Guest

Unknown date

  
Very good. A fun romp that takes about 15-20 min.

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Guest

Unknown date

  
Layout of this map is kind of strange, but it plays well.

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Guest

Unknown date

  
In the words of Laurie Anderson, "I no longer love the color of your sweater". Not relevant in this case but I just like those words. I like this map, too. It's not too long, and it's well-detailed and good fun (only the chaingunner and the hell knight really scream Doom II). Not very hard but it looks nice and I enjoyed it.

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Guest

Unknown date

  
Meh, got boring after a while. 3/5 -Lutrov71

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Guest

Unknown date

  
Small, nice and fun! 4/5 - Optimus

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Guest

Unknown date

  
Not a bad map. Some of the detail was nice, and it was good that you had some wide open spaces, though some areas seemed a little bare, but it wasn't anything serious. The music was a bit obnoxious and loud at times, which is something I would have changed. I would say 3.5/5, but since I can't, I'll give it a 4. =D -Tango

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Guest

Unknown date

  
good 4/5

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Unknown date

  
The start can be a bit slow if you don't know where the weapons are, but it still plays very well. Looks nice too. 4/5 - Belial

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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