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The escape from planet Telex

   (7 reviews)
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About This File

A pure action level. The Joke is that the only ammo you'll find is the one that dead monsters drop. It's my level #22

Story: The habitants of a small city on an asteroid became crazy and start to eat each other. Before they get you, you must find the hangar and get out of Telex.


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Guest

Unknown date

  
I can tell only 3 hours went into this. 9/16/07

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Guest

Unknown date

  
Good clean fun, basically a shooting fest with mostly hitscan monsters = lots of infighting = fun. You get some health at the start and none thereafter, and the only ammo and weapons come from vanquished enemies, which is a clever concept and works well (it encourages you to be a good shot). Not much replay value once you learn the waves but I liked it a lot.

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Unknown date

  
More or less average, though still nice. The outside looked a little bit less jumbled together than most city maps you see, and the insides were alright too. The monster placement was pretty average, but it was nice that the map wasn't totally linear (though most city maps aren't). Good work, keep it up! 3/5 -Tango

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Unknown date

  
A quite good city map with nice textures and design. Made me search through the exit for some time though. 4/5 - Optimus

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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