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Hell's Twisted Influence: The new Nightmare

   (41 reviews)
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About This File

My second ZDOOM wad. Hopefully better than the first. :p If you played the first one you'll know what to expect.


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Deeforce

  
Perfect 1 level wad! The new graphics are very beautiful here too. It's the amazing sequel of hti!

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Unknown date

  
I'd say that it wasn't great, but wasn't bad. It looked very nice if you ask me (it was one of the few wads that actually make me feel like I was in a castle), but the gameplay was the only thing that discouraged me. It just seemed like there were too many 'randomly' placed monsters throughout the room. I don't find linearity bad, and I didn't in this case either. The Wad was pretty good, just lacks a bit on the gameplay-side of things. -Tango

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Unknown date

  
great wad, where can i get the next ep?

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Guest

Unknown date

  
Very impressive, but there's not enough ammo in the end, and there's a couple of smaller errors, too - for example, I occasionally get messages about unknown scripts, text was too wide for the screen, and so on. Still, 4/5

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Unknown date

  
I don't see what everybody is whining about. That was excellent! The music was great and the gameplay wasn't lacking in any way I could describe. If there had to be a problem with it, it would be the end boss not standing up to the challenge the rest of the wad presented. 5/5

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Unknown date

  
impressive map, but too less ammo in some parts... aniway a 4/5 from me - Daimon

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Unknown date

  
Giving it 5 stars cause it needs a higher rating than 3 stars I want to see more levels like this

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Unknown date

  
***** Awesome. Cool. Nice. Hobbs is gay tbh.

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Unknown date

  
I found myself reaching the quit-menu for a few times, but played the whole level instead quitting. The design was somewhat boring with some places where you could drop in but couldn't get up. Replayability is near zero as said in review. Not bad, not good either

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Unknown date

  
Yey, I might be one of those "idiots" who are overly obsessed for details, but still I was expecting something much more extreme for the size but still it's quite nice looking :) And the gameplay was ok but nothing special. I enjoyed Rylyaeh much more in terms of gameplay! 4/5 - Optimus

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Unknown date

  
This map is very much the same as the first part, with a very similar gameplay, the same monsters and also the same ambience (a cathedral-like, gothic style ambience). So, you can either be disappointed to see nothing new here, or simply enjoy another great and excellent work, with a nice creepy atmosphere. It has some small glitches, but overall it's a very impressive map, but drops a bit in comparison to its predecessor. 4.5/5 -Milian

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Unknown date

  
Excellent work. The map itself was a little tame, but overall atmosphere made up for that. Possibly a little too Hexen / medieval for my liking, but those are the only minor flaws I can find. Needs to be a megawad... 4.5/5

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Unknown date

  
deathz0r hates this, so it must be good.

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Unknown date

  
Excellent sequel to HTI1. Much more action than it's predecessor. Look forward to the next instalment. 5/5

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Unknown date

  
The end monster battle alone was worth it, AWESOME boss monster! Great overall work, 5/5. -Fanatic

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Unknown date

  
Tons of roaming monsters, unplanned battles with targets only in front of you; dozens of randomly placed custom monsters - rather than good usage of default ones - not to talk about extreme infighting; usage of only one generic texture (the infamous Gothic gray bricks) and almost no light variations... meh (2/5) -- ellmo

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Unknown date

  
I didn't like the original, and whilst I find this one just as linear and symmetrical with the same basic flaws, it was a little more enjoyable. 3/5 FP

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Unknown date

  
the best is the great castle atmosphere and good sounds, the usage and placement of monsters are not good 3.5/5

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Unknown date

  
Forgettable except for the massive filesize.

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Unknown date

  
Not bad but not great either. Was fun to fight against a bunch of custom monsters, and the scripting was pretty nice, but the actual level was pretty bland, and ammo was very very lacking. Also jumping games in Doom levels = bad idea. Still giving this a 4/5 though because it's worth downloading for the 'action movie' atmosphere.

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Unknown date

  
very good job! 5/5

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Unknown date

  
Great atmosphere, boring layout, annoying gameplay, bloated filesize due to tons of custom monsters. 2/5.

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Unknown date

  
5 Stars. I played the first one and loved it, and the sequel is even better. -Marty Kirra

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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