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Skulltag Community Domination Project

   (32 reviews)
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Marcaek

  
Did not age well. 3 stars for Alice alone, but I'd really like to see some new, non borrowed Domination mappacks :|

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Unknown date

  
suhweeeet 5/5 -Th0r

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Guest

Unknown date

  
I mostly try single player maps, but the design of those maps are simply amazing! And domination rulez, I'd like to try to play oneday. 5/5 - Optimus

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Unknown date

  
Awesome, Some of the very best Skulltag maps I've seen. Great gameplay and layout. Love the detail. Map04 and 08 are great! "Sadly, every Skulltag community project seems to suffer from this detail craze." you must not have even played the maps. Did you just look them over in Doombuilder or something? ...Since Skulltag is about the better graphics, this wad is perfect for it. 5/5! Metalhead

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Unknown date

  
Wonderful mapset, it really breathes new life into Skulltag. Ingenious how this new game mode is executed as well, combines a wonderous game mode of Unreal Tournament with the simplicity of Doom to create one very fun mapset to play. Not to mention the amount of detail and hard work that was put into these maps. I'd have to say map04 is my all time favorite! Great job on this, I look forward to more maps and ideas from you in the future, Aabra! 5/5 ~DD_133

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Unknown date

  
A very well done set of maps, map08 actually slows down my PC a little! The gameplay is superb with detail that does not get in the way. 5/5 -RandomMarine

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Unknown date

  
Great mapset, and an interesting game mode too. Love the detail, the layouts, the scripting is awesome and the whole thing is really fun to play. Now let's see a 4-way version :p -- TUD

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Unknown date

  
5/5 for MAP04 alone

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Unknown date

  
Totally awesome. It plays great, and looks awesome. Nice work guys! -Tango

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Guest

Unknown date

  
A very decent set of maps. A good idea and well excecuted 5/5 - evilhomerdoomer

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Guest

Unknown date

  
4/5, because I hate MAP04 and MAP08. -deathz0r

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Guest

Unknown date

  
sweet 4/5 xolzo

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Unknown date

  
the diabolical dices ! Great 5/5

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Unknown date

  
I heard that getwad is having problems finding this. Hopefully that'll be fixed soon. Anyways, I'm really happy that people like playing it as much as I liked making it. :) -Aabra

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Unknown date

  
very good on some levels,but the map that keeps repeating really sucks.

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Unknown date

  
Most of this is pretty mediocre 3/5

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Unknown date

  
Map 4 is awesome and unique. A must see even if you don´t play skulltag multiplayer mods. Plz somebody make a wad using those textures. Also the music is very nice and enjoyable. The jukebox hahahah 5/5

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Unknown date

  
Pretty darn good

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Unknown date

  
I really enjoyed playing this, I like it at all. Next time try not to be so subjective when you start to cry because the map is very detailed or you don't like the layout. Because it's sad to read a review when something like that appears... especially coming from doomworld. 4 stars.

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Unknown date

  
Too much attention to detail, and not enough to gameplay and layout. Maps 01 and 04 in particular are just room > hallway > room with no layout at all. Map08 is a joke. Map06 is rather nice though, but if this is "great gameplay", you need to rethink what you're doing. Sadly, every Skulltag community project seems to suffer from this detail craze. Sure, the Skulltag community might praise it as a masterpiece (as usual), but the gameplay is too weak for this mapset to be good, domination or not. 2/5

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Unknown date

  
All the maps were good, except that dumb Alice map. 5 Stars

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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