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NJ Doom2

   (17 reviews)
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10 Screenshots

About This File

Olde replacement for Doom2. Released purely because of interest in old, cheesy 1994 WADS.

This is not the first version of this file. It may be based on an early revision but this one has been "legalised" by removing maps 31 and 32 which were just edited version of the Id originals to make them a little more like the Wolf originals.

It is likely that this is not even based on the original version of NJDoom but an early revision.

The file date indicated a December 1994 release which may or may not be accurate. This file was originally uploaded to the Compuserve action games forum in 1994.


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Guest

Unknown date

  
This is just a conversion of njdoom1. WE NEED MORE ORIGINAL MAPS AND LESS REMAKES/CONVERSIONS! 0/5

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Guest

Unknown date

  
^ This is an author's conversion. So shot your mouth, you fucking retard!

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Rez

Unknown date

  
I still drag these out and play them occasionally. Old as dirt but they've held up really well. The Long Run was the first of its kind. NJ maps remain among my long-term favorites.

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Guest

Unknown date

  
^Can't author's conversion be pointless? This wad is because has nothing more than original megawad.

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mdmenzel

Unknown date

  
Pretty good stuff. A touch easy in some places and a couple of bugs here and there. Otherwise a worthwhile download.

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Guest

Unknown date

  
its to easy even on UV, but run a mod that has stronger monsters with it and its a blast!

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Guest

Unknown date

  
Love it. Fun to play!

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Guest

Unknown date

  
cool! 5/5

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Guest

Unknown date

  
Possibly the first (nearly) full Doom2 megawad. Lots of good maps in here too - on replaying it, I remember many of the maps fondly, and with some surprise, as it turns out that a lot of memorable ideas are packed within this wad.

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  • File Reviews

    • By Chipchase · Posted
      I guess this was meant to be a serious wad, just using a trick to make the C-Demon hard to see. I don't think it was a deliberate troll of the style that caught on later, eg Sand Chain and the Terry wads. IMHO it nowhere near holds the record for "worst wad ever" (even if it did once) so it is now "over-rated" in that respect. There are wads where you die quicker (eg "Stupid Benchmark #1"), and wads with worse graphics( eg "Sand Chain").  TBH, after all the hype I was a bit disappointed, I was expecting worse LoL.  
    • By NuMetalManiak · Posted
      Doomers these days have varying levels of patience. I know I have some of the worst when it comes to quickly finishing areas and moving on, which is why I prefer shorter levels most of the time. this particular map, a Maximum Doom map by the way, is one that completely tested my patience.   this is 8 levels long, from E1M1 to E1M8, and is sort of a proto-slaughtermap episode replacement. every map here has at least 200 monsters, and the layouts of each say that they are compact in size. so the action would be pretty good and fun right?   WRONG   while it's fun to kill all these enemies, this is honestly horribly balanced. on the first level, you only really get a shotgun and a chaingun, and it took me a while to get just one armor too. is that the worst part? I can actually enjoy the challenge of such a gameplay scenario so no. what's problematic about each and every level in this wad is that when you're not killing enemies, you're just sort of fucking around. in other words, you're switch hunting. but this is the worst kind due to lifts that have zero indications that they are lifts, as well as switches that have zero indication of what they did. not to mention some walls are triggers, when they really don't have any indication that they really do anything. oh yes, and mandatory secrets and backtracking. I would like the combat more if it gave more weapons too, not one plasma gun or BFG in sight, and all that backtracking just...fucking...headdesk. there's no reliable way to even speedrun this, to the point where I wonder if the author ever realized that other's would tire the fuck out over it. "these are the easy ones" this has all the hallmarks of a bad Maximum Doom map.   it's amazing how varied my Maximum Doom experience is so far. there are some really fun maps, mediocre but quick maps, and some long and nasty ones. I'm honestly trying to avoid reviewing any maps from there but i'll make an exception for this particular one since it's just unbelievably bad.
    • By Chipchase · Posted
      Pointless crap.  A small yard, empty except for a futuristic shotgun. No monsters and no exit. See my screenshot and you've seen it all.  
    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
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