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NJ Doom2

   (17 reviews)
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10 Screenshots

About This File

Olde replacement for Doom2. Released purely because of interest in old, cheesy 1994 WADS.

This is not the first version of this file. It may be based on an early revision but this one has been "legalised" by removing maps 31 and 32 which were just edited version of the Id originals to make them a little more like the Wolf originals.

It is likely that this is not even based on the original version of NJDoom but an early revision.

The file date indicated a December 1994 release which may or may not be accurate. This file was originally uploaded to the Compuserve action games forum in 1994.


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Guest

Unknown date

  
This is just a conversion of njdoom1. WE NEED MORE ORIGINAL MAPS AND LESS REMAKES/CONVERSIONS! 0/5

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Guest

Unknown date

  
^ This is an author's conversion. So shot your mouth, you fucking retard!

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Rez

Unknown date

  
I still drag these out and play them occasionally. Old as dirt but they've held up really well. The Long Run was the first of its kind. NJ maps remain among my long-term favorites.

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Guest

Unknown date

  
^Can't author's conversion be pointless? This wad is because has nothing more than original megawad.

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mdmenzel

Unknown date

  
Pretty good stuff. A touch easy in some places and a couple of bugs here and there. Otherwise a worthwhile download.

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Guest

Unknown date

  
its to easy even on UV, but run a mod that has stronger monsters with it and its a blast!

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Guest

Unknown date

  
Love it. Fun to play!

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Guest

Unknown date

  
cool! 5/5

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Guest

Unknown date

  
Possibly the first (nearly) full Doom2 megawad. Lots of good maps in here too - on replaying it, I remember many of the maps fondly, and with some surprise, as it turns out that a lot of memorable ideas are packed within this wad.

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  • File Reviews

    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
    • By Summer Deep · Posted
      A very decent challenge. Took me about half a dozen attempts to crack it on UV. The wad is from 2015, but could just as well have been from around 1997. Solid, traditional classic Dooming.
    • By riderr3 · Posted
      The visual level design here is mostly similar to Plutonia and its unofficial sequels PL2 and PRCP. But it is by no means a gameplay part, since for example the gameplay in the first maps revolves around ammo shortage with not so much opposition (although it was tight in places, I admit), while the latter maps are somewhat reminiscent of slaughterwads with a bunch of ammunition and opponents.   The same applies to the size of the maps - the first ones can be completed in 6-7 minutes, while the last ones takes 15-20 minutes to complete. Although this could be explained by a kind of progress, despite the fact that even MAP12 (the first map in wad) is not a walk in the park.   I am not opposed to forced pistol-start (maybe even for), but usually if the levels should be completed in this way, they should be better balanced, as the ability to store things from previous levels is discarded.
      And again, I repeat as previous speakers - perhaps some arch-viles were even superfluous. This is especially noticeable when you go through the same room several times.
    • By Spectre01 · Posted
      Mostly enjoyable set in vein of "Plutonia but harder" and with larger fights. Visuals are often minimalistic, with combat being the focus of making the maps interesting. Expect plenty of Viles to resurrect what you kill and forced pistol starts on every map. 3/5
    • By Walter confetti · Posted
      Pretty nice map, some parts are been a little rushed out like the columns texture alignment, but overall the structure and the layout is pretty cool!
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