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NJ Doom

   (39 reviews)
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10 Screenshots

About This File

Olde replacement for the original Doom 3 Episodes. Released purely because of interest in old, cheesy 1994 WADS.

This is possibly not the first version of this file, but an early revision. I no longer have the original The file date may or may not be accurate. The original was originally uploaded to the Compuserve action games forum in 1994.


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Flammable

  
So in the NJDOOM2 you just used the same fucking maps? Are you fucking ok?

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Guest

Unknown date

  
Played through this about 1/2 way today. Much fun 4/4 -Julz_D

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Guest

Unknown date

  
Better than many gay retarded recent projects. 5/5

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Guest

Unknown date

  
Very solid wad, maps look simple and basic but work nicely with some interesting themes and quirks. 4 stars. Cannonball

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Guest

Unknown date

  
I agree, this should have 5 stars because it is actually a full megawad of all competently done levels from 1994. And it's probably the only one of it's kind, given that Infinity did not complete the SerEtInf set until 1995, although honorable mention must also go to TeuTic and SudTic as well, two 1994 episodes I simply take to be one wad (similar to the three episodes of the SerEtInf series).

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Guest

Unknown date

  
Really really fun vanilla MegaWad. Great gameplay and nice level design especially for it's time. Much recommended for fans of old school dooming. 5 stars. -TRRobin.

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Guest

Unknown date

  
The guy above says it well for me. I can't believe that NO version of this made the top 100 wads. I can't really fault for this being a top 10 of 1994, since it was taken so far by its final permutation (NJZD2001), but having it never show up is inexcusable IMO.

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NightFright

Unknown date

  
Needs to get more attention. There are some levels in this that look a lot better than WADs released soon after this one. Don't expect too much, but this is nothing less than a forgotten classic. Throws you right back to the beginnings of the legend that is Doom. If this doesn't belong into anybody's level collection, then I don't know.

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Guest

Unknown date

  
One of the first megaWADs I ever played back when all I had access to was those D!Zone and Demon Gate CDs. Still a blast to play through. Spinal Trap remains, to this day, one of my favorite Doom maps.

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Guest

Unknown date

  
Classic Doom at its best. The layouts are pretty direct but varied and creative. I really enjoyed playing this, especially The Long Run. Well done! 4/5.

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Guest

Unknown date

  
The guy above me has this one summed up perfectly. This deserves classic status above all the sh*t from 1994. How episode sets like Serentiy/Eternity (sorry, Infinity wasn't til 95) and SudTic/TeuTic managed to get the classic status when this one stayed in the dark is well beyond me.

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Guest

Unknown date

  
No, actually, Enjay's later wads are better than his early ones. That guy is on crack beyond repair.

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Guest

Unknown date

  
I have just discovered Enjays wads - very much 1994 style (which I like as I played the original in 1994)...Enjay has a great sense of how to get the best out of simple architecture. one suggestion for players looking at these today with a modern source port:- use the -fastmonsters parameter to beef up the gameplay a bit.....Looking forward to playing more of Enjay's stuff.

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NuMetalManiak

Unknown date

  
fucking cool old skool wad.

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Guest

Unknown date

  
not really interesting IMO but still fun. :) 3/5

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Guest

Unknown date

  
excellent for play with -fastmonsters ***** /hth

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Guest

Unknown date

  
Good stuff. Yes, they're basic. Yes, they're ugly. Yes, there are a few small visual errors. But it's FUN all the way. Back in 1994, a complete replacement mapset entirely consisting of competently-designed , flowing levels was unheard of. 5* for that alone.

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Guest

Unknown date

  
Nice job. Not much to look at these days but fun to play.

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Guest

Unknown date

  
You are quite stupid... your vote may be the only reason this wad hasn't gained 5 stars! I guess that my vote will help up the average... --Sonnyboy

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Guest

Unknown date

  
Are you some kind of idiot? These are 1994 maps, not GZDoom or Skulltag maps. Why are you complaining about this?

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Guest

Unknown date

  
The 5 from the likes balls in his mouth and cum in his hair

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Guest

Unknown date

  
that's nice! you released all episodes! 4/5

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mrthejoshmon

Unknown date

  
Good old 90's wads at their absolute best, I completely recommend this wad to anybody who loves some classic 90's action!

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Guest

Unknown date

  
Many, many thanks for making this avaiable again! 5/5 Greetings Funduke

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Guest

Unknown date

  
Great work Enjay - alterworldruler

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  • File Reviews

    • By Juza · Posted
      Great visuals, creative layouts with unorthodox and challenging gameplay, while still holding those 90s vibes. Although sometimes it can get stressful due to the high influx of monsters in massive areas while giving you no time to rest (edit: though, some will probably enjoy the execution bit more than me -- which is why I changed it from 4 to 5 stars), it's essential for every vanilla lover, and a good trip as well.
    • By [Vitz!] · Posted
      One of the best wads I've ever played, has a great and memorable soundtrack while also having a nice and difficult (but satisfying) level design. To me a nice step up from the original and a way more balanced map pack overall.

      Highly recommended to people who want a nice and difficult wad to play.
    • By MuratMikal · Posted
      I generally like city maps on DOOM but this set of maps are one of worst I've ever played. Extremely confusing maps, obtuse progression and on top of that there's no enough ammo on UV to kill the monsters. Gave up on MAP 06. It's utter garbage really, you should avoid it.
    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
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