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Starship

   (20 reviews)
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3 Screenshots

About This File

Starship is a complete SIX LEVEL hub. You are a disgruntled crew member of a massive warlike star cruiser. You set out to sabotage the ship by cutting it off from its power sources on three enslaved worlds; Alluvialis, Palaxistant, and Mazzarri. Warp portals on the starship take you to each planet, where you have to find the power conduit and shut it off. After you shut down all the power, you gain access to the starship's homeworld, Abbatoir where you must face Korax.


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Guest

  
dylux: Not bad. Very linear.

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Guest

  
THATS WAS AWESUM! Player inside tiny ship in da boundless space discovering different worlds. Wut can be better?

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Guest

Unknown date

  
An amazing mod, the fact that it's Hexen has put off some people, but I see it a well executed sci-fi setting using textures meant for a dark fantasy world, and it works well. A very nice mod for people wanting to see how textures can be used in unique ways.

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Unknown date

  
Not bad. In fact, this wad is great, though the music wasn't well-used, but all in all, a very fun wad. Could use some new textures and sprites and a few more levels. I'm getting tired of seeing every hexen wad have no new GFX or sprites, and having no more than 6 levels. But the fact that it includes the most realistic particle fountain i've ever seen makes up for it. (just kidding). 5/5 anyway.

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Unknown date

  
Hey I remember this! Nice to see that it's finally uploaded here! James has made some awesome stuff and this is part of that awesome stuff. -Infurnus

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Unknown date

  
While it´s a good idea it failed to keep my interest due to out of place dialogue and lack of polish on the visual side: Hexen is not convincing enough for me when trying to recreate a spaceship... Other thing that failed to keep me interested was gameplay itself: I found it kind of annoying to explore the whole place blasting easy enemies. Still, nice try. 2 stars. Danimetal.

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Unknown date

  
Intresting concept, but it fails as it's not nearly as good design as vanilla Hexen. And the Doom midi in map01 really feels out of place. And it's also silly easy.

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Unknown date

  
Brilliant hub. Only skip this one if you are allergic to Hexen.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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