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NJ Shores of Hell

   (10 reviews)
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4 Screenshots

About This File

Olde replacement for The Shores of Hell - my first "Mega-ish" WAD. Released purely because of interest in old, cheesy 1994 WADS.

This is probably not the first version of this file, but an early revision. I no longer have the original which I think would be a month or so older. The file date may or may not be accurate. Both the original and this revised file were originally uploaded to the Compuserve action games forum in 1994.


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Not quite as good as e1 and e2m3 here deserves a nomination for the ugly map hall of fame.

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Unknown date

  
For a 1994 WAD, it's legendary. For modern standards, it's still a very good E2 style episode that's very much recommended for those who like "classic" levels. 4/5

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Unknown date

  
this map, is just a modified version of enjay zdoom 2001 coop. but ill give it 5 stars even if i dont like it without the rest of the maps, because enjay is a fucking GREAT mapper. keep up the good job man!

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Enjay's WADs are the best. I would actually consider this legendary! - ***** Zack

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Fun stuff, even if old. E2M3 is also in the "NJ Original Levels" submission on here. 4/5 -Mr. Chris

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Unknown date

  
well, it's not bad, i kinda liked it but you should replace all episodes for full fun! 4/5

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Unknown date

  
A true classic. 5/5

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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