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   (4 reviews)
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About This File

The shrine of the fire god at the edge of town has always had an ill-repute, but it and its morbid rituals were tolerated by the town elders. Last night, however, the worshippers of the flame went too far, when they tore your firstborn from you and cast him upon the flames. Now, you are set of a course of bloody revenge.

The first level deals with the temple of the shrine and the worshippers.

The second level is the catacombs below the temple, where creatures not of this world serve the fire god.

The third level is the caves of the fire god, where walls are made of flesh and creatures that should never have been born revel in the pain of the living. And, for some reason, there is a destroyer and aircraft carrier afloat in a cavern, waiting to unleash themselves on an unsuspecting world. Should you survive to the conclusion of this level, you get to face the fire god itself in one on one combat. Oh, joy.

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Unknown date

The real meat of this is map03, and it's not too bad at all. Definitely skip map02. See my review: http://www.doomworld .com/vb/doomworld-ne ws/36729-the-newstuf f-chronicles-276/

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Unknown date

This is actually from March 1997, but seems older. The first level is the entrance to a subterranean temple, but it's tedious, with lots of empty space and undetailed architecture. The second level starts off as a dark underground maze, at which point I gave up in digust; fuck giving a fair review, my life's too short for dark underground mazes.

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Unknown date

The first level is incredibly empty and lacks anything above a blue potion, featuring little challenge and next to no actual playtime, you'll be running about the vast emptiness a lot. The second level is a dark cramped maze with one small medikit at the start. My life isn't long enough for this shit.

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  • File Reviews

    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5