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NJ Original WADs

   (4 reviews)
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4 Screenshots

About This File

Olde levels made many years ago. My first 2 WADs. Released purely because of interest in old, cheesy 1994 WADS.

The file date may or may not be accurate. This file was originally uploaded to the Compuserve action games forum in 1994.

There may have been an earlier version with the files uploaded individually, but this combined upload is pretty old. I think MY_1ST used to run on E2M1 but was shifted to E2M2 to accomodate the easier DOWN in the E2M1 slot.


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Never_Again

  
Not bad but not particularly good either. There are a LOT of better '94 WADs out there.

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Guest

Unknown date

  
Fun for their time, gameplaywise 4/5

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Guest

Unknown date

  
id say pretty good for 1994, definitely one of the better 1994 WADs 4/5

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Doomkid

Unknown date

  
my_1st.wad is surprisingly good for a 1st wad from 1994. A little repetitive with the halls and stairs, but I woulda loved the shit outta this back in the mid 90s.

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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